Gorae Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -1, D:1) a +0 dagger 5 stones (5, 0, D:1) a +0 whip (5, 10, D:1) a bat skeleton (8, 3, D:1) a parchment of Sandblast (17, 22, D:1) a +0 whip (23, 18, D:1) a hobgoblin corpse (skeletalised by now) (37, 16, D:1) a +0 hand axe (42, 29, D:1) a +0 quarterstaff Level 2 of the Dungeon (10, -19, D:2) a jackal skeleton a jackal skeleton (10, -18, D:2) a jackal skeleton (10, 1, D:2) an adder corpse (skeletalised by now) (20, -37, D:2) an adder corpse (skeletalised by now) (22, 17, D:2) a +0 dagger (33, 7, D:2) a +0 dagger (35, 7, D:2) a ball python corpse (skeletalised by now) (40, 8, D:2) a parchment of Ozocubu's Armour (41, -28, D:2) a +0 sling (41, -13, D:2) an adder corpse (skeletalised by now) (43, -1, D:2) a +0 dagger (51, -3, D:2) a bat corpse (skeletalised by now) (53, 7, D:2) a rat corpse (skeletalised by now) (55, 9, D:2) a rat corpse (skeletalised by now) (56, 8, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Teenuc's Assorted Antiques a wand of quicksilver (9) (793 gold) the +8 orcbow "Zaorphaeh" {speed, Dex+2} (1327 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 scale mail (84 gold) the +1 quarterstaff "Fikex" {elec, rElec rPois Will+} (867 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the +1 leather armour "Coapegij" {rF++} (661 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a condenser vane (840 gold) a +0 trident (73 gold) (0, 0, D:3) a +0 leather armour (10, 41, D:3) an adder corpse (skeletalised by now) (15, 37, D:3) a +0 whip (19, 26, D:3) a bat skeleton (22, 25, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (28, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 15, D:3) a +0 dagger (32, 16, D:3) a ball python skeleton (32, 17, D:3) a +0 war axe (33, 39, D:3) a +0 dagger a +0 sling (41, 4, D:3) an adder corpse (skeletalised by now) (44, 46, D:3) a +0 club (44, 47, D:3) a +0 short sword a +0 ring mail (45, 48, D:3) a +0 dagger a +0 chain mail (46, 19, D:3) a +0 ring mail a +0 club a goblin skeleton (46, 21, D:3) a +0 long sword (48, 32, D:3) a +0 hand axe (48, 42, D:3) a dart slug corpse (51, 20, D:3) 3 flux baubles (55, 21, D:3) a +0 hand axe (57, 5, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail a gnoll corpse (0, 5, D:4) a +0 robe (1, -1, D:4) a +0 dagger (still there?) 5 poisoned darts (still there?) a kobold corpse (still there?) (1, 1, D:4) a +0 club a +0 ring mail (2, 0, D:4) a +0 hand axe a +0 leather armour an orc corpse (2, 1, D:4) a +0 club a +0 falchion a +0 ring mail a goblin corpse (3, 6, D:4) a +0 mace (4, 5, D:4) 4 boomerangs (5, -7, D:4) the +2 hand axe of the Ghostly God {antimagic, rPois rF+ rC+ Dex+2} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (5, 2, D:4) a +0 flail (5, 4, D:4) a parchment of Sandblast (7, 2, D:4) 10 gold pieces (7, 4, D:4) 15 gold pieces