Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17313780335585973122 103 Gorae the Changeling (level 4, -1/30 HPs) Began as an Octopode Shapeshifter on Oct 12, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:02:39 (2341 turns). Gorae the Changeling (Octopode Shapeshifter) Turns: 2341, Time: 00:02:40 Health: -1/30 AC: 1 Str: 15 XL: 4 Next: 79% Magic: 13/13 EV: 12 Int: 12 God: Gold: 209 SH: 0 Dex: 11 Spells: 3/3 levels left rFire + . . (50%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from fire {rF+} rCorr . (100%) d - ring of magical power {MP+9} SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) a - quill talisman %: no passive effects @: lethally poisoned (-1 -> -8), quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons f - the +6 hand axe of Zyaginu {speed, *Rage rElec Will+ Int+5} (You found it on level 3 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Missiles e - a boomerang (quivered) Jewellery c - a ring of protection from fire (worn) {rF+} (You found it on level 1 of the Dungeon) d - a ring of magical power (worn) {MP+9} (You found it on level 2 of the Dungeon) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls t - a scroll of teleportation {!r!d, @r3} f - 4 scrolls of fear Potions L - a potion of lignification {!q} w - a potion of heal wounds {@q2, !d} e - a potion of enlightenment c - a potion of curing {@q1, !d} d - 2 potions of mutation {unknown} f - a potion of attraction {unknown} Baubles a - 3 flux baubles Skills: + Level 2.6 Fighting - Level 2.0 Dodging * Level 3.4 Stealth + Level 3.3 Unarmed Combat * Level 3.8 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 45% 2 Scorch Fire 0% 2d5 45% 2 Gloom Hex/Necr 0% N/A 69% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the bombardier beetle. You grab the bombardier beetle. You squeeze the bombardier beetle. You constrict the bombardier beetle. The bombardier beetle is struck by your quills. The bombardier beetle closely misses you. A bombardier beetle is nearby! You tentacle-slap the bombardier beetle. You kill the bombardier beetle! You open the door. There is an open door here. You open the door. You encounter a ball python. You encounter a ball python. There is an open door here. There are monsters nearby! There are monsters nearby! The helpless ball python fails to defend itself. You bludgeon the ball python! You kill the ball python! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You tentacle-slap the ball python. You grab the ball python. You constrict the ball python. You kill the ball python! You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. Found a stone staircase leading up. No target in view! You open the door. There is an open door here. f - 4 scrolls of fear (gained 2) There is an open door here. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. Unknown command. As you read the scroll of identify, it crumbles to dust. j - a potion of moonshine You climb downwards. You encounter a hobgoblin. There is a stone staircase leading up here. You drop a potion of moonshine {!q}. The helpless hobgoblin fails to defend itself. You bludgeon the hobgoblin! You kill the hobgoblin! You encounter a kobold. It is wielding a +0 whip. A kobold is nearby! The kobold shouts! You encounter a water moccasin. The kobold hits you but does no damage. You tentacle-slap the kobold. You kill the kobold! You encounter a goblin. It is wielding a +0 dagger. Found an escape hatch in the floor. Found a stone staircase leading up. You see here 7 gold pieces. You now have 209 gold pieces (gained 7). The water moccasin hisses angrily. The goblin shouts! You tentacle-slap the goblin. You kill the goblin! You throw a boomerang. The boomerang hits the water moccasin. You throw a boomerang. The boomerang barely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 1 damage, and have 29/30 hp. You tentacle-slap the water moccasin but do no damage. Your grab misses the water moccasin. You squeeze the water moccasin! You feel very sick. The water moccasin completely misses you. You take 3 damage, and have 26/30 hp. You miss the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin. You feel very sick. The water moccasin bites you. You take 6 damage, and have 20/30 hp. You tentacle-slap the water moccasin but do no damage. You grab the water moccasin. You constrict the water moccasin. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You take 19 damage, and have 1/30 hp. MASSIVE DAMAGE!! You tentacle-slap the water moccasin. You kill the water moccasin! You die... .# .# #>### .... # ######+##..## ###.#####.......:...### #.....<................ #.#.##........)@....... #†.....).......... #................. #................. #................. #..........)...... #................. ..................... #......#.....#####.. There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A bombardier beetle (D:3) An adder (D:2) A dart slug (D:2) 5 orcs (D:3) 2 ribbon worms (D:2) 9 endoplasms (D:1 D:2) 5 hobgoblins (D:1 D:2 D:3 D:4) 3 jackals (D:2) 2 quokkas (D:1 D:2) 7 ball pythons (D:1 D:2 D:3) 7 bats (D:1 D:2 D:3) 5 goblins (D:1 D:2 D:4) 3 kobolds (D:2 D:4) 6 rats (D:1 D:2) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorae the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 68 | D:1 | Reached skill level 1 in Stealth 185 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 755 | D:1 | Reached skill level 2 in Stealth 944 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/3 1799 | D:3 | HP: 12/25 [orc/+0 trident (3)] 1801 | D:3 | Reached skill level 3 in Stealth 1801 | D:3 | Reached XP level 4. HP: 15/30 MP: 4/4 2136 | D:3 | Identified the +6 hand axe of Zyaginu {speed, *Rage rElec | Will+ Int+5} 2320 | D:4 | Encountered a water moccasin 2340 | D:4 | HP: 9/30 [water moccasin (9)] 2340 | D:4 | HP: 1/30 [water moccasin (8)] 2341 | D:4 | Killed a water moccasin 2341 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_cross, nicolae_figureground_sparkle, chequers_serial_rivers_small_a D:2: layout_loops_ring, chequers_serial_rivers_large_b D:3: layout_basic D:4: layout_basic, minitemple, minmay_misc_feat_pillars, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.4 Fighting | | 2.6 Dodging | | 2.0 Unarmed Combat | | 3.3 Shapeshifting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 19 || 92 Melee: Unarmed | 73 | 19 || 92 Constrict | 16 | 6 || 22 Tentacles | 13 | 4 || 17 Punch | 3 | || 3 Throw: Boomerang | | 2 || 2 Read: Identify | 5 | 1 || 6 Stab: Sleeping | 14 | 5 || 19 Armour: None | 20 | 7 || 27 Dodge: Dodged | 21 | 5 || 26 Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_cross, nicolae_figureground_sparkle, chequers_serial_rivers_small_a D:2: layout_loops_ring, chequers_serial_rivers_large_b D:3: layout_basic D:4: layout_basic, minitemple, minmay_misc_feat_pillars, uniq_edmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2336 | 2280 | 56 | 0 | 1892 | 4 | 584.0 | Dungeon | 2336 | 2280 | 56 | 0 | 1892 | 4 | 584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 908 daAuts D:1: 784 daAuts D:3: 614 daAuts D:4: 28 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.2 +-------+-------+-------+-------+-------+----------------------