GrandVizier Level 1 of the Dungeon (0, 33, D:1) a frilled lizard corpse (skeletalised by now) (3, 34, D:1) a scarf of harm (4, 22, D:1) a +0 club (5, 32, D:1) a +0 robe (6, -4, D:1) a +0 robe (9, 32, D:1) a +0 ring mail (10, 16, D:1) a +0 dagger (11, 5, D:1) a +0 short sword (14, 8, D:1) a +0 spear (15, 10, D:1) a +0 club a goblin skeleton (15, 11, D:1) a ball python skeleton (15, 12, D:1) a +0 dagger (27, 5, D:1) a quokka corpse (29, 35, D:1) a bat corpse (skeletalised by now) (33, 3, D:1) a +0 short sword 5 stones (33, 10, D:1) a +0 leather armour (35, 31, D:1) a +0 club (36, 36, D:1) a +0 short sword 5 stones (37, 12, D:1) a +0 dagger a goblin corpse (37, 15, D:1) a +0 short sword (39, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 27, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an amulet of wildshape (5, 0, D:2) an adder corpse (6, 0, D:2) a +0 dagger