GrandVizier Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (8, 8, D:1) a +0 ring mail (8, 36, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, 14, D:1) a frilled lizard skeleton (20, 4, D:1) a +0 club a goblin skeleton (21, 22, D:1) a frilled lizard skeleton (22, 23, D:1) a +0 short sword a kobold skeleton (23, 23, D:1) a +0 dagger a stone (28, 10, D:1) a jackal skeleton (28, 12, D:1) a +0 robe (31, 33, D:1) a bat skeleton (43, 13, D:1) a rat skeleton (45, 22, D:1) a +0 short sword (48, 15, D:1) a rat skeleton (50, 5, D:1) a hobgoblin skeleton (51, 24, D:1) a ball python skeleton (51, 32, D:1) a +0 whip (59, 34, D:1) a +0 ring mail (59, 37, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 33, D:2) a +0 spear (1, 22, D:2) 2 flux baubles (5, 15, D:2) a hobgoblin skeleton (6, 16, D:2) 4 large rocks a ball python skeleton (9, 27, D:2) a hobgoblin skeleton a rat skeleton (10, -2, D:2) a +0 club (10, 3, D:2) a quokka skeleton (25, 36, D:2) a +0 leather armour (37, 9, D:2) a +0 dagger a kobold skeleton (37, 10, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (1, 0, D:3) a +0 club (15, 2, D:3) a +0 club (20, 8, D:3) a +0 leather armour a +0 hand axe (20, 9, D:3) a +0 robe a +0 dagger a +0 club an orc skeleton (20, 29, D:3) a ball python corpse (skeletalised by now) (22, 6, D:3) a +0 leather armour (23, 22, D:3) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, 2, D:3) a rat skeleton (24, 3, D:3) a +0 dagger a goblin skeleton (28, 4, D:3) a bat skeleton (30, 15, D:3) a +0 club (30, 18, D:3) a +0 ring mail (32, 14, D:3) a +0 trident (33, 42, D:3) a ball python corpse (skeletalised by now) (34, 12, D:3) a +0 leather armour (49, 9, D:3) a +0 rapier (53, 2, D:3) a +0 dagger (54, -1, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (2, -9, D:4) an iguana skeleton (3, -21, D:4) a +0 club 3 stones (4, -3, D:4) a +0 leather armour an orc skeleton (5, -3, D:4) a +0 hand axe (7, -28, D:4) a +0 club (7, -3, D:4) a quokka skeleton (10, 19, D:4) a +0 spear (15, -13, D:4) a +0 mace (18, 27, D:4) a +0 plate armour (20, -26, D:4) an adder skeleton (21, 1, D:4) a +0 halberd (22, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (22, 3, D:4) a +0 spear (28, 7, D:4) a +0 spear (35, -7, D:4) a +0 whip (40, -1, D:4) a +0 club (44, 15, D:4) a +0 falchion (51, 12, D:4) a +0 whip (61, 13, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Pulocom's Elemental Accessories the +0 cloak "Ychynox" {rElec Str+3 Air} (304 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. It can be maximally enchanted to +2. a ring of protection from cold (unknown) (250 gold) a staff of earth (unknown) (250 gold) the Vellum of Incandescence (336 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 (4, -10, D:5) a +0 club (5, -9, D:5) a +0 hand axe a +0 chain mail (7, -6, D:5) a +0 short sword (7, -5, D:5) a +0 giant club an ogre corpse (skeletalised by now) (16, -5, D:5) a +0 flail (16, -3, D:5) 9 gold pieces (17, 5, D:5) a +0 club (22, 6, D:5) a +0 spear (26, -4, D:5) a wand of flame (26) (34, 21, D:5) a +0 flail an orc skeleton (35, 19, D:5) a +0 hand axe an orc skeleton (36, 19, D:5) a +0 flail a +0 ring mail (36, 21, D:5) a +0 flail (47, 10, D:5) a +0 spear (47, 11, D:5) a +0 flail a gnoll skeleton (49, 6, D:5) a +0 trident a +0 ring mail (50, 7, D:5) a +0 ring mail (55, -8, D:5) a parchment of Volatile Blastmotes Level 6 of the Dungeon [Shop] Ziw Bijy's Armour Boutique a +0 robe (12 gold) the +0 pair of gloves of Dawn {Int+5} (308 gold) Int+5: It affects your intelligence (+5). It can be maximally enchanted to +2. a +1 robe of willpower (180 gold) a +0 pair of boots (63 gold) a +0 pair of boots (63 gold) the +2 robe of Watchfulness {rC++ rN+ Int+2 Archmagi} (809 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 robe (12 gold) a +0 chain mail (84 gold) (12, 44, D:6) an adder skeleton (15, 43, D:6) a +0 short sword a +0 leather armour (18, 21, D:6) a potion of moonshine (19, 19, D:6) a +0 scale mail (29, 41, D:6) a quill talisman (34, 29, D:6) a potion of moonshine (43, 21, D:6) a +0 falchion (44, 9, D:6) a +0 shortbow (49, -1, D:6) a +0 leather armour (50, 0, D:6) a +0 dagger (53, -6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 4 gold pieces (6, 7, D:7) a +0 hand axe (7, 9, D:7) a +0 hand axe (7, 12, D:7) a +0 hand axe (8, 9, D:7) a +0 hand axe (8, 10, D:7) a +1 dagger of venom (still there?) a +0 robe (still there?) (8, 13, D:7) a +0 short sword a +0 leather armour (13, 9, D:7) 4 gold pieces (15, 9, D:7) 4 gold pieces (27, 8, D:7) a quill talisman (35, 7, D:7) a +0 short sword a +0 mace a +0 club a +0 ring mail a +0 club a +0 robe a +0 club a +0 chain mail (48, -2, D:7) a +0 plate armour (48, 1, D:7) a +0 giant spiked club a bailey (0, 0, Bailey) 69 gold pieces a +0 war axe a +0 leather armour (1, 1, Bailey) a gold piece (1, 7, Bailey) 7 gold pieces a +0 hand axe a +0 leather armour (1, 8, Bailey) 5 gold pieces a +0 hand axe a +0 leather armour (2, 4, Bailey) 7 gold pieces a +0 hand axe a +0 leather armour (2, 6, Bailey) 17 gold pieces a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (2, 7, Bailey) 6 gold pieces a +0 war axe a +0 chain mail (2, 8, Bailey) 13 gold pieces a +0 battleaxe a +0 chain mail a +0 war axe a +0 ring mail (3, 4, Bailey) a gold piece (3, 7, Bailey) 11 gold pieces a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (5, 5, Bailey) a +3 rapier of freezing a +0 ring mail (5, 10, Bailey) 2 gold pieces (6, 7, Bailey) a +0 broad axe a +0 plate armour (7, 9, Bailey) a +0 war axe a +0 scale mail (14, 6, Bailey) a +0 hand axe a +0 leather armour (15, 7, Bailey) a +0 hand axe a +0 leather armour (16, 5, Bailey) a +0 hand axe a +0 leather armour (16, 7, Bailey) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour (17, 4, Bailey) a +0 hand axe a +0 leather armour (19, 4, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (20, 4, Bailey) a +0 hand axe a +0 leather armour (20, 6, Bailey) a +0 hand axe a +0 leather armour (21, 8, Bailey) a +0 hand axe a +0 leather armour (22, 8, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail a +0 war axe a +0 plate armour (23, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (24, -3, Bailey) a +0 hand axe a +0 leather armour (25, -5, Bailey) a +0 hand axe a +0 leather armour (26, -5, Bailey) a +0 hand axe a +0 ring mail (26, -3, Bailey) a +0 hand axe a +0 leather armour (28, -2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (29, -4, Bailey) a +0 hand axe a +0 leather armour (30, -2, Bailey) a +0 war axe a +0 scale mail (31, -2, Bailey) a +0 hand axe a +0 ring mail (32, -1, Bailey) a +0 hand axe a +0 leather armour (33, -2, Bailey) a +0 hand axe a +0 leather armour (33, -1, Bailey) a +0 hand axe a +0 leather armour (35, 0, Bailey) a +0 hand axe a +0 leather armour (35, 1, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour