GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -1, D:1) a jackal corpse (skeletalised by now) (3, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -19, D:1) a +0 whip (4, 0, D:1) a goblin corpse (skeletalised by now) (5, 0, D:1) a jackal corpse (skeletalised by now) (8, -8, D:1) 8 stones (9, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -32, D:1) a +0 ring mail a +0 ring mail (17, -6, D:1) a +0 sling (18, -9, D:1) a +0 robe (22, 22, D:1) a ball python corpse (skeletalised by now) (23, 4, D:1) a ball python skeleton (24, 15, D:1) a quokka corpse (skeletalised by now) (25, -30, D:1) a frilled lizard corpse (skeletalised by now) (25, 22, D:1) a +0 short sword 4 stones a kobold skeleton (28, 14, D:1) a +0 dagger (30, -22, D:1) a ball python corpse (skeletalised by now) (35, 4, D:1) a +0 robe (35, 15, D:1) a +0 dagger (37, 20, D:1) a bat skeleton (38, 6, D:1) a ball python skeleton (39, 17, D:1) a frilled lizard skeleton (41, 0, D:1) a +0 dagger 5 stones a kobold skeleton (51, -9, D:1) a hobgoblin corpse (skeletalised by now) (60, -1, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Voiz's Armour Emporium a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) an orb of attunement (286 gold) a +0 scale mail (44 gold) the +3 pair of mountain boots {steadfast, rC+} (368 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +0 leather armour (22 gold) [Shop] Moliun's Distillery a potion of mutation (80 gold) a potion of heal wounds (unknown) (80 gold) a potion of heal wounds (unknown) (80 gold) a potion of berserk rage (unknown) (50 gold) a potion of brilliance (40 gold) a potion of lignification (unknown) (30 gold) a potion of brilliance (40 gold) [Shop] Gouro's Distillery a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of heal wounds (unknown) (96 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of attraction (unknown) (36 gold) a potion of brilliance (48 gold) [Shop] Ijetarag's Antique Weapon Shop a +2 scimitar of electrocution (756 gold) a +0 trident (98 gold) a +0 hand axe (84 gold) the +5 trident of Icaf {flame, rPois rC+ Will+ Dex+4} (1778 gold) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. a +0 club (14 gold) a +0 dagger (56 gold) a +0 rapier (154 gold) (5, 8, D:2) a hobgoblin corpse (skeletalised by now) (24, 15, D:2) a +0 hand axe (27, -22, D:2) a +0 spear a +0 animal skin a +0 helmet (28, -21, D:2) a goblin skeleton (29, -21, D:2) a +0 dagger of speed (30, -21, D:2) a +0 sling a +0 club a goblin skeleton (32, -20, D:2) a +0 dagger a +0 sling a hobgoblin skeleton (33, -21, D:2) a +0 dagger a +0 robe (34, -19, D:2) a +0 club a +0 club a goblin skeleton (34, -12, D:2) a +0 dagger (40, -14, D:2) a +0 dagger a goblin skeleton (51, 11, D:2) a +0 scythe a +0 robe (52, -9, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) (54, -4, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, 23, D:2) a +3 quarterstaff of chaos a +0 cloak (59, 24, D:2) a +0 hammer Level 3 of the Dungeon (1, -2, D:3) a +0 dagger (7, 5, D:3) a spore talisman (10, 31, D:3) a +0 scale mail (17, 23, D:3) a +0 dagger (23, 3, D:3) a hobgoblin corpse (skeletalised by now) (31, 12, D:3) a +0 trident (31, 21, D:3) a +0 club (33, 14, D:3) a +0 scale mail the human skeleton of Terence (34, 11, D:3) a +2 dagger of speed a goblin skeleton (42, 30, D:3) a parchment of Apportation (43, 13, D:3) a +0 dagger a kobold skeleton (46, 14, D:3) a +0 spear (60, -8, D:3) a +0 helmet Level 4 of the Dungeon [Shop] Voehaj's Book Shop a parchment of Stone Arrow (114 gold) a parchment of Swiftness (114 gold) a parchment of Call Imp (75 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Call Canine Familiar (114 gold) a parchment of Mercury Arrow (75 gold) (6, -24, D:4) a +0 robe (6, -9, D:4) a +0 club (7, -10, D:4) a +0 flail (9, -10, D:4) 2 stones a +0 whip a +0 club a +0 giant club (10, -9, D:4) a +0 flail of concussion (14, -34, D:4) a +0 dagger 5 stones (14, -9, D:4) a +0 spear (17, -7, D:4) a +0 dagger a goblin skeleton (18, -10, D:4) a quokka skeleton (18, -9, D:4) a +0 scale mail a +1 antimagic spear (19, -14, D:4) a +0 short sword 2 stones (20, -9, D:4) a +0 dagger Level 5 of the Dungeon (4, 9, D:5) a scarab talisman (20, -2, D:5) a +0 long sword (21, 16, D:5) a +0 flail a +0 club a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 25, D:5) a black bear skeleton (22, 16, D:5) a +0 club an orc corpse (skeletalised by now) (34, 7, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (39, 11, D:5) a +0 flail (39, 12, D:5) a +0 spear a gnoll skeleton (40, 10, D:5) a +0 whip (40, 12, D:5) a +0 spear (47, -3, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 10, D:6) 6 poisoned darts (13, -19, D:6) a +0 pair of boots (15, 8, D:6) a +0 falchion a +0 leather armour a quill talisman (20, 2, D:6) a +0 club a +0 short sword a +0 short sword (20, 3, D:6) a +0 dagger (20, 9, D:6) a parchment of Soul Splinter (21, 3, D:6) a +0 dagger (39, 2, D:6) a +0 hand axe (40, 1, D:6) a +0 hand axe a +0 chain mail (41, 0, D:6) a +0 dagger a +0 robe a +0 dagger (52, 0, D:6) a storm talisman the Ecumenical Temple