Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 17184476118943031287 23 GrandVizier the Firebug (level 2, 0/20 HPs) Began as a Gale Centaur Fire Elementalist on Mar 12, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (508 turns). GrandVizier the Firebug (GCFE) Turns: 508, Time: 00:02:25 Health: 0/20 AC: 1 Str: 9 XL: 2 Next: 75% Magic: 2/5 EV: 9 Int: 14 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) b - +1 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: stampede @: lethally poisoned (0 -> -1) A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +1 dagger of speed (weapon) Missiles c - 3 curare-tipped darts Armour a - a +0 robe (worn) d - an orb of attunement Scrolls c - a scroll of blinking {unknown} d - a scroll of identify {unknown} e - a scroll of poison {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic Skills: + Level 2.2 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 0.9 Conjurations * Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 36% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 36% 3 Flame Wave Conj/Fire 7% 2d5 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The goblin shouts! You stampede towards the goblin! You encounter an adder. You encounter a bat. You completely miss the goblin. The goblin hits you with a +0 club. Found a quill talisman. You closely miss the goblin. Your kick misses the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You stop stampeding. The goblin hits you but does no damage. The foxfire burns the goblin. You kill the goblin! The adder attacks as it pursues you! The adder bites you. The foxfire burns the bat but does no damage. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder misses you. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You feel sick. The bat closely misses you. The adder barely misses you. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The foxfire burns the bat. The bat is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The adder barely misses you. You hit the adder. The adder is lightly wounded. The foxfire burns the adder. The adder is heavily wounded. The bat barely misses you. The adder bites you. You die... ### ..# ##### #### #.# #...%. ..# #.# #.....####.###.# #.....§@.b.....# # #....##S#§..##.##.###+## #.. #)....?........... # ##...##.####...... #....#†........... #....#..#......... ......#......###### ######.#......# #.....#......# You could see an adder and a bat. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 goblins A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Gale Centaur Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 252 | D:1 | Reached skill level 3 in Fire Magic 260 | D:1 | Reached XP level 2. HP: 7/20 MP: 4/4 466 | D:1 | You fall into a shaft and drop 1 floor! 467 | D:2 | Found a shimmering blue altar of Sif Muna. 508 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_corners, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corner, aquarium_window_1, aquarium_window_fake, aquarium_window_fake, aquarium_view_2c, aquarium_view_2f, aquarium_balcony_3a, aquarium_pool_S D:2: layout_basic, basic_altar, minmay_tetromino_i2 Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.3 Spellcasting | 2 | 2.0 Dodging | | 2.2 Stealth | | 2.7 Conjurations | | 0.9 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 24 Kick || 7 Cast: Foxfire || 11 Stab: Sleeping || 3 Armour: Robe || 20 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 503 | 503 | 0 | 0 | 382 | 2 | 251.5 | Dungeon | 503 | 503 | 0 | 0 | 382 | 2 | 251.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 461 daAuts D:2: 42 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+