GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 17, D:1) a +0 sling (8, -11, D:1) a bat corpse (skeletalised by now) (10, -13, D:1) a +0 club 2 stones (10, -1, D:1) a +0 trident (12, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -14, D:1) a jackal skeleton a jackal skeleton (13, 21, D:1) a +0 club (19, -15, D:1) a +0 dagger (20, -16, D:1) a bat skeleton (21, -16, D:1) a ball python skeleton (21, -15, D:1) a hobgoblin skeleton (21, -10, D:1) a ball python skeleton (21, 7, D:1) a hobgoblin skeleton (29, 2, D:1) a jackal skeleton (31, -7, D:1) a +0 dagger (31, 1, D:1) a rat corpse (skeletalised by now) (37, -15, D:1) a +0 dagger a stone (39, -17, D:1) a +0 dagger (39, -4, D:1) a +0 club (46, 7, D:1) a rat corpse (skeletalised by now) (50, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 11, D:2) a quokka corpse (3, 7, D:2) a +0 dagger (8, 1, D:2) a +0 leather armour