GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 robe (16, -2, D:1) a bat skeleton (22, -10, D:1) 5 stones (23, -31, D:1) a +0 spear (25, -16, D:1) a +2 dagger of speed a bat skeleton a kobold skeleton (26, -26, D:1) a ball python skeleton (26, -16, D:1) a medusa talisman (31, -16, D:1) a +0 short sword 3 stones a +0 leather armour a kobold corpse (skeletalised by now) (34, -8, D:1) a +0 scale mail (36, 1, D:1) a bat corpse (skeletalised by now) (37, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -10, D:1) a +3 leather armour (40, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -27, D:1) a ball python skeleton (42, -38, D:1) a +0 scale mail (46, -39, D:1) a hobgoblin skeleton (48, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -6, D:1) a ball python corpse (skeletalised by now) (52, -41, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (15, -8, D:2) a quokka corpse (skeletalised by now) (24, 21, D:2) a bat corpse (skeletalised by now) (28, 18, D:2) 3 flux baubles (41, -2, D:2) an inkwell talisman (46, -18, D:2) a +0 mace (56, 10, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail a +0 whip a +0 chain mail (1, 0, D:3) a +0 club a +0 leather armour (18, 6, D:3) a +0 dagger 4 stones (20, 16, D:3) a +0 dagger a +0 flail a +0 leather armour a +0 club an orc skeleton an orc skeleton an orc skeleton (21, 16, D:3) a +0 dagger an orc skeleton (23, -2, D:3) a +0 club an adder skeleton a kobold skeleton (24, 9, D:3) a quokka corpse (skeletalised by now) (24, 21, D:3) 2 boomerangs (24, 22, D:3) a scroll of enchant weapon (24, 23, D:3) a wand of mindburst (14) (25, 21, D:3) 2 gold pieces (25, 22, D:3) a scroll of amnesia (25, 23, D:3) a +0 short sword (26, -18, D:3) a +0 hand axe (26, 21, D:3) a potion of brilliance (26, 22, D:3) a +0 leather armour (26, 23, D:3) a parchment of Forge Monarch Bomb (28, -23, D:3) a +0 flail (28, -11, D:3) a +0 mace (30, -14, D:3) a +0 short sword a kobold skeleton (31, -24, D:3) a hobgoblin skeleton (31, -13, D:3) a +0 club an orc skeleton a hobgoblin skeleton (32, -23, D:3) a +0 dagger (32, -9, D:3) a +0 dagger (33, -16, D:3) a +0 falchion a +0 leather armour of fire resistance (33, -9, D:3) a +0 trident a +0 leather armour an orc skeleton (39, -19, D:3) a +0 club (39, -17, D:3) a hobgoblin skeleton (39, -14, D:3) a +0 short sword 5 stones (48, -30, D:3) a scarf of harm (54, 4, D:3) an inkwell talisman Level 4 of the Dungeon (15, 0, D:4) a +0 club 5 stones (16, -5, D:4) 2 large rocks (19, -26, D:4) a +0 short sword (22, 16, D:4) a +0 hand axe (23, -16, D:4) a +0 club a kobold skeleton (23, -10, D:4) a +0 club a goblin skeleton (25, -25, D:4) a +0 dagger (33, -11, D:4) a ball python corpse (skeletalised by now) (34, -2, D:4) a +0 short sword (47, -7, D:4) the +2 spear "Zumaar" {vamp, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (52, -6, D:4) a +0 whip Level 5 of the Dungeon (9, 11, D:5) a +2 cloak (15, 26, D:5) a +0 club (20, 23, D:5) a +0 short sword a +0 whip a +0 scale mail a +0 club an orc corpse (skeletalised by now) (20, 24, D:5) a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (20, 25, D:5) a +0 hand axe a +0 leather armour (21, 25, D:5) a +1 flail of concussion (26, 7, D:5) a +0 ring mail (30, 46, D:5) a +0 plate armour (32, 40, D:5) a hound corpse (skeletalised by now) (40, 37, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 flail of protection a +0 leather armour a +0 club a +0 leather armour the human corpse of Edmund (skeletalised by now) (0, 1, D:6) a +0 dagger a +0 robe (4, 1, D:6) a +2 dagger of speed a +0 robe an orc skeleton (4, 2, D:6) a +0 short sword an orc skeleton (17, 46, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 2, D:6) a +0 hand axe an orc skeleton (35, 21, D:6) a +0 giant club an ogre skeleton (44, 20, D:6) a +0 plate armour (45, 25, D:6) a +0 hand axe (46, -1, D:6) a +0 long sword (52, -4, D:6) a +0 robe a +0 mace (52, 18, D:6) a +0 short sword a +0 chain mail Level 7 of the Dungeon (24, 22, D:7) a +0 robe a +0 hand axe (24, 24, D:7) a +5 great sword a +0 robe (25, 22, D:7) a +3 long sword a +0 robe (26, 21, D:7) a +2 scimitar a +0 robe (26, 22, D:7) a +2 spear a +0 robe a +0 robe a +0 morningstar of protection (27, 22, D:7) a +0 robe a +0 great sword (30, 22, D:7) a +0 robe a +2 flail (32, 12, D:7) +0 steam dragon scales a steam dragon skeleton (32, 13, D:7) a +0 leather armour a +0 hand axe a +0 orcbow (32, 14, D:7) a +0 club (33, 14, D:7) a +0 short sword a +0 scale mail a +0 mace an orc skeleton (36, -2, D:7) a steam dragon corpse (skeletalised by now) (36, 17, D:7) a +0 hand axe (39, 10, D:7) a +0 dagger Level 8 of the Dungeon (5, 3, D:8) a +0 spear (6, 1, D:8) a +0 spear (6, 2, D:8) a +0 spear (6, 3, D:8) a +0 spear a goblin corpse (skeletalised by now) (11, 3, D:8) a +0 scale mail the Ecumenical Temple a bailey (0, 0, Bailey) a +3 scimitar of holy wrath (still there?) the +1 ice dragon scales of Wisdom {rF- rC++ Dex+3} (still there?) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a spriggan corpse (still there?) (1, 0, Bailey) a +0 halberd