GrandVizier Level 1 of the Dungeon [Shop] Erphauc's Antique Weapon Shoppe the +11 plutonium sword {mutate, ^Contam Stlth-} (2100 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 short sword (63 gold) a +0 sling (31 gold) a +0 short sword (63 gold) a +0 sling (31 gold) a +0 dagger (42 gold) a +0 sling (31 gold) the +1 mace "Polel" {freeze, rCorr Int+3} (615 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. a +0 mace (63 gold) a +0 falchion (63 gold) (0, 0, D:1) a parchment of Scorch (3, -24, D:1) a quokka corpse (skeletalised by now) (8, -10, D:1) a +0 spear a +0 ring mail (10, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 13, D:1) a +0 short sword (12, -9, D:1) a +0 robe (12, 9, D:1) a +0 short sword 5 stones a quokka corpse (skeletalised by now) (13, -19, D:1) a +0 dagger (13, 10, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (17, 3, D:1) a hobgoblin skeleton (31, -23, D:1) a +0 robe (34, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 13, D:1) a +0 club (49, 12, D:1) a +0 club (49, 15, D:1) a frilled lizard corpse (skeletalised by now) (50, -9, D:1) a rat corpse (skeletalised by now) (53, 16, D:1) a rat corpse (skeletalised by now) (54, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (7, -28, D:2) a rat skeleton (14, -32, D:2) a +0 hand axe (19, -24, D:2) a bat skeleton (19, -23, D:2) a +0 ring mail (20, -35, D:2) a +0 ring mail (22, -36, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -5, D:2) a rat skeleton a frilled lizard skeleton (22, -3, D:2) a rat skeleton (24, -35, D:2) a jackal corpse (skeletalised by now) (27, -32, D:2) an inkwell talisman (27, -7, D:2) a +0 club (30, -3, D:2) a +0 dagger (41, 3, D:2) a bat skeleton (48, -34, D:2) an adder corpse (skeletalised by now) (48, -14, D:2) a +0 robe (57, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (57, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (58, -16, D:2) an adder corpse (skeletalised by now) (60, -26, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (7, 7, D:3) a rat corpse (skeletalised by now) (8, 8, D:3) a +0 short sword (21, 19, D:3) a quokka skeleton (27, 16, D:3) a +0 trident (37, 9, D:3) a bat skeleton (37, 18, D:3) a ball python skeleton (39, 15, D:3) an orc corpse (skeletalised by now) (40, 14, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (44, -4, D:3) a +0 dagger (44, 1, D:3) a +0 club an orc skeleton (44, 2, D:3) a +0 falchion (45, 19, D:3) a +0 buckler (51, 42, D:3) a +0 dagger a kobold corpse (skeletalised by now) (58, 48, D:3) a +0 robe Level 4 of the Dungeon (2, 0, D:4) 16 gold pieces (6, -6, D:4) a rimehorn talisman