GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -11, D:1) a +0 club (11, -14, D:1) a bat corpse (skeletalised by now) (16, -5, D:1) a parchment of Foxfire (17, 13, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 23, D:1) a ball python skeleton (17, 28, D:1) a hobgoblin skeleton (23, 6, D:1) a +0 leather armour (29, 8, D:1) a +0 buckler (29, 18, D:1) a +0 spear (32, 13, D:1) a +0 dagger (39, -7, D:1) a +0 scale mail (43, -17, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (45, 4, D:1) a bat skeleton (46, 3, D:1) a +0 club a goblin skeleton a jackal skeleton (46, 4, D:1) a jackal skeleton (47, 2, D:1) a bat skeleton (50, 3, D:1) a bat skeleton (52, -5, D:1) a +0 club 3 stones a kobold skeleton (52, 2, D:1) a +0 robe (61, -4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (9, 2, D:2) a ball python corpse (9, 3, D:2) an adder corpse (18, 0, D:2) a ball python corpse