GrandVizier Level 1 of the Dungeon [Shop] Kyolim's Magic Scroll Boutique a scroll of vulnerability (unknown) (52 gold) a scroll of enchant weapon (unknown) (97 gold) a parchment of Flame Wave (169 gold) a scroll of torment (unknown) (123 gold) a scroll of acquirement (unknown) (676 gold) a scroll of silence (unknown) (123 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 7, D:1) a +0 dagger (4, 8, D:1) a +0 scale mail (5, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 30, D:1) a ball python corpse (skeletalised by now) (8, 10, D:1) a +0 leather armour (14, 23, D:1) a +0 dagger (15, 23, D:1) a +0 dagger a goblin skeleton (20, 39, D:1) a jackal corpse (skeletalised by now) (22, 6, D:1) a +0 ring mail (26, 6, D:1) a +0 dagger (33, 21, D:1) 7 stones (38, 21, D:1) a +0 club (39, 39, D:1) a +0 robe (44, 25, D:1) a +0 sling (45, 30, D:1) a +0 short sword (45, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 4, D:1) a frilled lizard skeleton (48, 40, D:1) a +0 robe Level 2 of the Dungeon [Shop] Fazxul's Antique Armour Shop a +0 chain mail (120 gold) a +0 scale mail (80 gold) a +1 pair of gloves of infusion (330 gold) a +0 chain mail (120 gold) a +0 ring mail (80 gold) a +0 helmet (90 gold) quicksilver dragon scales (1000 gold) the +1 leather armour of the Okapi {rF++ Int+5 Stlth-} (812 gold) rF++: It greatly protects you from fire. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. It can be maximally enchanted to +3. a +0 scale mail (80 gold) (3, 3, D:2) a +0 whip 5 stones (8, 6, D:2) 2 stones (23, 3, D:2) an adder corpse (skeletalised by now) (23, 14, D:2) a +0 short sword 3 stones a +0 ring mail (24, 12, D:2) an inkwell talisman (24, 31, D:2) a bat skeleton (26, 32, D:2) a +0 leather armour a hobgoblin skeleton (29, -2, D:2) a +0 leather armour (32, 27, D:2) a frilled lizard skeleton (34, -3, D:2) a rat skeleton (35, 30, D:2) the +4 leather armour "Tonecyes" {rPois MP-7 Int+4} rPois: It protects you from poison. MP-7: It affects your magic capacity (-7). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (36, 14, D:2) a ball python corpse (skeletalised by now) (44, 30, D:2) a frilled lizard corpse (skeletalised by now) (47, 32, D:2) a +0 hand axe (48, -6, D:2) a rat corpse (skeletalised by now) (49, -3, D:2) a +0 dagger (49, 3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, 13, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (14, 39, D:3) a bat corpse (skeletalised by now) (16, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 0, D:3) a +0 chain mail (22, 3, D:3) a +0 club (27, 3, D:3) an eel talisman (27, 5, D:3) a parchment of Stone Arrow (34, 31, D:3) a +0 dagger (35, 29, D:3) the felid corpse of Natasha (45, 40, D:3) a potion of heal wounds