GrandVizier Level 1 of the Dungeon (5, -15, D:1) a quokka corpse (skeletalised by now) (5, -14, D:1) a +0 ring mail (5, -11, D:1) a rat corpse (skeletalised by now) (9, 21, D:1) a jackal corpse (skeletalised by now) (10, 21, D:1) a jackal corpse (skeletalised by now) (11, 2, D:1) a +0 short sword (11, 20, D:1) a jackal corpse (skeletalised by now) (12, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 1, D:1) a rat skeleton (21, -3, D:1) a hobgoblin corpse (skeletalised by now) (22, -3, D:1) a +0 club a stone a kobold skeleton (24, -2, D:1) a frilled lizard skeleton (25, -2, D:1) a +0 dagger (29, 5, D:1) a +0 dagger 2 stones (31, 12, D:1) a -1 short sword (34, 11, D:1) a +0 whip (34, 19, D:1) a +0 whip 4 stones a kobold skeleton (36, 22, D:1) a hobgoblin skeleton (43, -7, D:1) a quokka skeleton (43, -6, D:1) a quokka skeleton (45, -6, D:1) a rat skeleton (46, 21, D:1) a hobgoblin corpse (skeletalised by now) (48, 7, D:1) a ball python skeleton (51, 9, D:1) a hobgoblin skeleton (51, 12, D:1) a +0 club (52, 11, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) 2 flux baubles (6, -27, D:2) a +0 leather armour (6, -17, D:2) a +0 robe (14, -4, D:2) a +0 scale mail (16, 0, D:2) a quokka corpse (33, 0, D:2) a +0 flail (34, -3, D:2) a scroll of identify