GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a +0 whip (1, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -2, D:1) a +0 pair of boots (16, 15, D:1) a +0 robe (21, 22, D:1) a +0 club a goblin skeleton (21, 23, D:1) a kobold skeleton (21, 48, D:1) a ball python skeleton (28, -5, D:1) a quokka corpse (skeletalised by now) (29, 29, D:1) a frilled lizard skeleton (29, 31, D:1) a bat skeleton (29, 44, D:1) a bat corpse (skeletalised by now) (31, 8, D:1) a bat corpse (skeletalised by now) (33, 36, D:1) a hobgoblin skeleton (36, 7, D:1) a ball python corpse (skeletalised by now) (41, 26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 32, D:1) a ball python corpse (skeletalised by now) (47, 16, D:1) a +0 leather armour (47, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 27, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Xaol's Armour Shoppe the +0 robe of Didiakad {Will+ Dex+3} (198 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 robe of willpower (179 gold) a +0 leather armour (20 gold) the +1 robe "Akiwiung" {Int+2} (171 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 ring mail of willpower (110 gold) a +0 robe (9 gold) a +2 pair of boots of rampaging (215 gold) a +0 scale mail (40 gold) a +3 leather armour of poison resistance (210 gold) [Shop] Pigyeri's Antique Weapon Boutique (Shop contents are unknown) [Shop] Imus's Antique Armour Emporium a +1 buckler of fire resistance (412 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 robe of resistance (697 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) [Shop] Uxelot's Weapon Emporium the +10 dark maul {heavy} (825 gold) It cannot be enchanted further. a +0 shortbow (33 gold) a +0 whip (27 gold) a +0 heavy spear (81 gold) a +0 mace (33 gold) a +0 war axe (38 gold) the +5 scimitar of Qenemenlya {flame, *Rage rF+ rN+} (570 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 sling of flaming (161 gold) a +0 mace (33 gold) 5 large rocks (82 gold) (0, 0, D:2) a rat corpse (9, -1, D:2) a quokka corpse (14, 10, D:2) a +0 ring mail (15, 18, D:2) a +0 dagger (17, 22, D:2) a +0 trident (19, 4, D:2) a quokka corpse (skeletalised by now) (27, -25, D:2) a +0 hammer (33, 1, D:2) a +0 dagger a kobold corpse (34, 4, D:2) a +0 scale mail (36, -23, D:2) a frilled lizard corpse (skeletalised by now) (38, -23, D:2) a +0 robe Level 3 of the Dungeon