GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 20, D:1) a frilled lizard skeleton (6, 6, D:1) a ball python skeleton (10, 0, D:1) a jackal skeleton (11, -4, D:1) a rat skeleton (11, -1, D:1) a jackal skeleton (17, -5, D:1) a +0 hand axe (17, -2, D:1) a +0 club (23, 21, D:1) a +0 mace (30, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 13, D:1) a bat corpse (skeletalised by now) (30, 24, D:1) a goblin corpse (skeletalised by now) (30, 25, D:1) a rat corpse (skeletalised by now) (31, 13, D:1) a +0 club (32, 18, D:1) a +0 whip (33, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 1, D:2) a +0 short sword (15, -10, D:2) an adder corpse (skeletalised by now) (16, -1, D:2) a ball python skeleton (18, -24, D:2) a +0 dagger (19, -27, D:2) a parchment of Volatile Blastmotes (35, 1, D:2) a +0 club a goblin skeleton (37, -24, D:2) a +0 scale mail (38, -1, D:2) a quokka skeleton (46, -17, D:2) a parchment of Awaken Armour (48, 11, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (14, 1, D:3) a +0 dagger (16, 0, D:3) a +0 hand axe (17, 0, D:3) a hobgoblin corpse (skeletalised by now) (26, -1, D:3) a +0 trident (29, -19, D:3) an adder skeleton (30, -6, D:3) a +0 helmet of intelligence (32, -23, D:3) a +0 ring mail (47, -2, D:3) a +0 sling (49, -22, D:3) a rat corpse (skeletalised by now) (49, 0, D:3) a +0 club (50, -10, D:3) a +0 club (54, -8, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 3, D:4) a ball python corpse (skeletalised by now) (1, 4, D:4) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 5, D:4) a +0 club (1, 6, D:4) a +0 spear (8, 18, D:4) a +0 leather armour (24, 0, D:4) a +0 short sword (25, 14, D:4) a ball python skeleton (26, 15, D:4) a jackal skeleton (27, 1, D:4) a +0 club a +0 sling a goblin skeleton (32, 38, D:4) a +0 hand axe a +0 ring mail (32, 39, D:4) a +0 short sword (33, -1, D:4) a +0 dagger a goblin skeleton an adder skeleton (33, 38, D:4) a +0 whip an orc corpse (skeletalised by now) (34, -1, D:4) a hobgoblin skeleton (34, 8, D:4) a quill talisman (42, 34, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (43, 20, D:4) a +0 club a +0 robe (49, 11, D:4) a +0 short sword (63, 37, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (1, 8, D:5) a +0 ring mail (13, 17, D:5) a +0 sling (25, -9, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (4, -12, D:6) a +0 trident (5, -11, D:6) a +0 flail of protection a +0 hand axe a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc skeleton (9, -7, D:6) a +0 helmet (15, -33, D:6) a +0 rapier (22, -34, D:6) a +0 whip (25, -22, D:6) a parchment of Ensorcelled Hibernation (26, -27, D:6) a +0 pair of boots (34, -6, D:6) a bullfrog corpse (skeletalised by now) (34, -2, D:6) a +0 falchion an orc skeleton (34, 0, D:6) a +0 dagger a +0 robe a +0 trident a +0 robe an orc skeleton (35, -2, D:6) a +0 flail a +0 leather armour an orc skeleton (36, -2, D:6) a +0 chain mail an orc corpse (skeletalised by now) (42, -2, D:6) a quill talisman the quill talisman "Zyam" {rElec rN+++ Dex-5 Stlth-} [quill talisman] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. (43, -11, D:6) a +0 spear (46, -7, D:6) a +0 giant club (48, 6, D:6) a +0 dagger