Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9841937508237956277 249 GrandVizier the Changeling (level 6, 0/39 HPs) Began as an Octopode Shapeshifter on Apr 20, 2026. Slain by Terence ... wielding a +2 mace of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1114 turns). GrandVizier the Changeling (Octopode Shapeshifter) Turns: 1114, Time: 00:04:20 Health: 0/39 AC: 1 Str: 15 XL: 6 Next: 12% Magic: 6/6 EV: 12 Int: 12 God: Gold: 114 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . (100%) - Tentacles rCold + . . (50%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) d - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) a - quill talisman %: no passive effects @: mighty, quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons e - a +1 vampiric dagger Armour c - an orb of attunement Jewellery d - a ring of protection from cold (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of poison {unknown} e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} i - a scroll of identify Potions L - a potion of lignification c - a potion of curing Baubles a - 3 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 6.2 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 45% 2 Airstrike Air 0% 2d(0-16) 97% 4 Forge Lightning Spire Air/Frge 0% 3d4 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter Terence the Veteran and an adder. Terence is wielding a +2 mace of protection and wearing a +2 scale mail of cold resistance. Terence shouts! The adder hisses angrily. The adder bites you. The adder misses you. You see here a scroll of identify. You barely miss the adder. Your grab misses the adder. The adder misses you. i - a scroll of identify The adder is struck by your quills. The adder bites you. You are poisoned. The adder poisons you! Terence misses you. You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. You grab the adder. The adder is moderately wounded. You constrict the adder. You feel very sick. The adder bites you. The adder is struck by your quills. You kill the adder! You feel sick. Terence hits you with a +2 mace of protection. You tentacle-slap Terence but do no damage. You grab Terence. You constrict Terence, but do no damage. You feel sick. Terence closely misses you. You tentacle-slap Terence. Terence is moderately wounded. You constrict Terence, but do no damage. You feel sick. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You feel better. You constrict Terence, but do no damage. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You feel better. You constrict Terence. Terence barely misses you. You feel very mighty all of a sudden. You constrict Terence. Terence hits you with a +2 mace of protection! You die... Terence says, "Finally, peace and quiet." ######### ####### #..†....# ....... #.......### ....... #.........# ....... #####.###.# ....... #.# #.###....... #.###...#....... #..####.@@.# # ##.# ####..# ##### #.# ..# #.... #.#### ... #...# #....# ### ###.. #....# ##<. ##...# #..# #...# ##### ♣♣##.## #...# #)..#♣♣ ♣♣....## You could see Terence. Vanquished Creatures Sigmund (D:2) Crazy Yiuf (D:2) 2 adders (D:2) 3 dart slugs 6 endoplasms 2 hobgoblins (D:2) 3 quokkas (D:1) A ball python (D:1) 3 bats 5 frilled lizards 4 goblins 2 kobolds 14 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 444 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/3 478 | D:1 | Found a faded altar of an unknown god. 660 | D:1 | Reached skill level 4 in Shapeshifting 773 | D:2 | Encountered Crazy Yiuf 781 | D:2 | Killed Crazy Yiuf 782 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 927 | D:2 | Encountered Sigmund 940 | D:2 | Killed Sigmund 941 | D:2 | Reached skill level 6 in Shapeshifting 941 | D:2 | Reached XP level 5. HP: 20/34 MP: 5/5 941 | D:2 | Reached XP level 6. HP: 23/39 MP: 6/6 1103 | D:2 | Encountered Terence 1114 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, shapermc_ecumenical_altar_pompeii, minmay_rat_gold_closets D:2: layout_rooms, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 4 6 | 6.2 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | 34 || 77 Melee: Unarmed | 43 | 34 || 77 Tentacles | 12 | 9 || 21 Constrict | 14 | 10 || 24 Punch | | 1 || 1 Drink: Curing | | 2 || 2 Might | | 1 || 1 Read: Identify | 1 | 1 || 2 Enchant weapon | 1 | || 1 Stab: Sleeping | 11 | 3 || 14 Armour: None | 9 | 19 || 28 Dodge: Dodged | 17 | 14 || 31