GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a ball python corpse (3, 11, D:1) a +0 hand axe (11, 7, D:1) a bat skeleton (13, 15, D:1) a +0 club (13, 19, D:1) a rat corpse (20, 11, D:1) a frilled lizard skeleton (24, -2, D:1) a frilled lizard corpse (skeletalised by now) (24, 14, D:1) a ball python skeleton (24, 23, D:1) a +0 club (25, 24, D:1) a +0 dagger (32, 18, D:1) 4 stones (33, 6, D:1) a hobgoblin corpse (skeletalised by now) (34, 15, D:1) a +0 ring mail (35, 5, D:1) a rat corpse (skeletalised by now) (38, 8, D:1) a +0 robe Level 2 of the Dungeon [Shop] Labrikim's Antique Weapon Shop a +0 whip (57 gold) a +0 flail (80 gold) a +0 dagger (46 gold) a +0 rapier (126 gold) a +0 trident (80 gold) a +0 sling (34 gold) a +0 sling (34 gold) (3, 14, D:2) a +0 dagger (4, 12, D:2) a bat corpse (5, 10, D:2) the +4 plate armour of Itiz {Command, rPois Int+3 Dex-4 SInv} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (10, 30, D:2) a potion of might (24, 28, D:2) a spore talisman