GrandVizier Level 1 of the Dungeon (1, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, -9, D:1) a quokka corpse (skeletalised by now) (12, 13, D:1) a ball python corpse (skeletalised by now) (14, 10, D:1) a +0 club (15, 21, D:1) a +0 club (17, 18, D:1) a +0 short sword (19, 14, D:1) a +0 hand axe (31, 6, D:1) a +0 leather armour (32, 14, D:1) a rat skeleton (45, -12, D:1) a +0 scale mail a hobgoblin skeleton (45, -1, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 20, D:2) a +0 ring mail (5, 7, D:2) a frilled lizard corpse (skeletalised by now) (6, 7, D:2) a +0 club (10, 19, D:2) a +0 plate armour Level 3 of the Dungeon (0, 3, D:3) a frilled lizard corpse (skeletalised by now) (1, 0, D:3) a +0 dagger (4, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (2, 5, D:4) a ball python corpse (skeletalised by now) (8, 27, D:4) a +0 whip an orc corpse (skeletalised by now) (9, 27, D:4) a +0 mace (9, 28, D:4) the +5 dagger of the Ecumenical Temple {flame, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (10, 26, D:4) a +0 trident an orc corpse (skeletalised by now) (16, 31, D:4) a +0 hand axe a +0 leather armour (22, -3, D:4) a +0 robe (36, 23, D:4) a +0 club