Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8731623551958618971 44 GrandVizier the Caller (level 3, -3/20 HPs) Began as a Deep Elf Summoner on May 14, 2026. Slain by Terence ... wielding a +1 hand axe of electrocution (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (477 turns). GrandVizier the Caller (Deep Elf Summoner) Turns: 477, Time: 00:03:03 Health: -3/20 AC: 2 Str: 5 XL: 3 Next: 39% Magic: 4/10 EV: 12 Int: 21 God: Gold: 50 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 shortbow Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 0.5 Fighting + Level 0.0 Short Blades + Level 0.0 Ranged Weapons + Level 0.6 Armour + Level 2.7 Dodging + Level 2.8 Stealth * Level 3.7 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 92% N/A 1% 1 b - Call Imp Summ 46% N/A 2% 2 c - Call Canine Familiar Summ 23% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 23% N/A 17% 4 Martyr's Knell Necr/Summ 13% N/A 43% 4 Summon Seismosaurus Egg Summ/Erth 13% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder bites your cerulean imp but does no damage. Terence closely misses your cerulean imp. The adder closely misses your cerulean imp. Terence closely misses your cerulean imp. The adder closely misses your cerulean imp. Your cerulean imp hits the adder with a -2 spear. The adder bites your cerulean imp. Terence closely misses your cerulean imp. Your cerulean imp hits the adder but does no damage. The adder bites your cerulean imp but does no damage. Terence misses your cerulean imp. Your cerulean imp hits the adder with a -2 spear. The adder bites your cerulean imp. Your cerulean imp is poisoned. The adder poisons your cerulean imp! Your familiar recovers from its injuries. Terence misses your cerulean imp. The adder closely misses your cerulean imp. Your cerulean imp barely misses the adder. Terence closely misses your cerulean imp. The adder bites your cerulean imp but does no damage. Your cerulean imp hits the adder but does no damage. The adder bites your cerulean imp. Terence hits your cerulean imp with a +1 hand axe of electrocution! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder closely misses you. The adder barely misses your cerulean imp. Your cerulean imp closely misses Terence. You closely miss Terence. Terence is almost dead. The adder misses your cerulean imp. Terence hits you with a +1 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... Terence says, "Finally, peace and quiet." # ########## ## ##...##...## .# ##........@.## .# #........@5..# .# #........S...# .######......).[...# .............[....## ............#....## .#######.......#####. .#######....#........ ............#.######. You could see Terence (ally target), an adder and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:2) An endoplasm (D:2) A ball python (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) An adder (D:2) An endoplasm (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | You fall into a shaft and drop 1 floor! 237 | D:2 | Encountered Jessica 251 | D:2 | Killed Jessica 252 | D:2 | Reached XP level 2. HP: 10/16 MP: 6/8 252 | D:2 | Reached XP level 3. HP: 13/20 MP: 7/10 256 | D:2 | Learned a level 2 spell: Call Imp 260 | D:2 | Learned a level 3 spell: Call Canine Familiar 445 | D:2 | Encountered Terence 477 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, kennysheep_flooded_box, roderic_nine_men_s_morris D:2: layout_rooms, uniq_terence, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Fire: Shortbow || 7 Cast: Summon Small Mamm || 8 Call Imp || 4 Call Canine Famil || 1 Stab: Sleeping || 3 Armour: Robe || 14 Dodge: Dodged || 4