Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4286261021708072970 883 GrandVizier the Conjurer (level 7, -3/40 HPs) Began as a Deep Elf Conjurer on May 16, 2026. Slain by a yak (13 damage) ... on level 5 of the Dungeon. The game lasted 00:10:23 (1904 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 1904, Time: 00:10:23 Health: -3/40 AC: 3 Str: 4 XL: 7 Next: 76% Magic: 2/17 EV: 12 Int: 25 God: Gold: 158 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) b - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons b - a +3 dagger (weapon) Missiles e - 5 darts of disjunction f - 8 poisoned darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Magical Staves c - a staff of necromancy Scrolls h - a scroll of vulnerability {unknown} c - 2 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} Potions f - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - a potion of resistance {unknown} l - a potion of lignification {unknown} n - a potion of curing {unknown} Skills: + Level 2.1 Fighting - Level 1.0 Short Blades + Level 2.0 Armour + Level 4.2 Dodging + Level 4.3 Stealth * Level 5.9 Spellcasting * Level 6.1 Conjurations - Level 1.0 Necromancy + Level 1.2 Alchemy + Level 2.7 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 44% 3d9 3% 2 Launch Clockwork Bee Frge 7% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the orc wizard. You kill the orc wizard! The yak gores you. Your Conjurations skill increases to level 6! The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak! The yak is lightly wounded. The yak gores you. You encounter a yak. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 88% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak! You kill the yak! The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak. The yak is lightly wounded. Your Armour skill increases to level 2! Your Alchemy skill increases to level 1! The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. The yak gores you! You die... ....Y.....# o.Yo§....# ..YYo...# .o.o...# ......# Y... ##########'# #.....@YYY)# #.########## #.# #.# #.########### #...........# ###########.# #.# # #.#####.# You could see 3 yaks. Vanquished Creatures 2 yaks (D:5) A sky beast (D:4) 2 scorpions (D:4) A bombardier beetle (D:4) 2 hounds A jelly (D:4) A clockroach (D:5) A sleepcap (D:4) 2 iguanas (D:4) 3 orc wizards (D:5) 4 gnolls (D:2) 2 adders (D:4) 3 orcs 4 endoplasms 3 hobgoblins 2 jackals (D:1) 7 ball pythons 4 bats (D:1) 2 frilled lizards A goblin (D:4) 5 kobolds 2 quokkas (D:1) 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 336 | D:1 | Learned a level 2 spell: Searing Ray 388 | D:1 | Found a faded altar of an unknown god. 860 | D:2 | Reached XP level 3. HP: 16/20 MP: 0/9 1089 | D:2 | You fall into a shaft and drop 2 floors! 1100 | D:4 | Reached skill level 1 in Evocations 1100 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/11 1130 | D:4 | Reached skill level 1 in Fighting 1130 | D:4 | Reached skill level 1 in Necromancy 1135 | D:4 | Learned a level 4 spell: Fulminant Prism 1164 | D:4 | Found a stormy altar of Qazlal. 1164 | D:4 | Encountered a sky beast 1170 | D:4 | Killed a sky beast 1171 | D:4 | Reached skill level 1 in Short Blades 1171 | D:4 | Reached skill level 1 in Armour 1171 | D:4 | Reached skill level 5 in Conjurations 1171 | D:4 | Reached XP level 5. HP: 29/29 MP: 7/13 1176 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1234 | D:4 | Reached XP level 6. HP: 34/34 MP: 7/14 1550 | D:4 | Reached skill level 5 in Spellcasting 1740 | D:5 | Entered Level 5 of the Dungeon 1837 | D:5 | Reached XP level 7. HP: 39/39 MP: 16/16 1884 | D:5 | Encountered a yak 1884 | D:5 | Encountered a yak 1884 | D:5 | Encountered a yak 1884 | D:5 | Encountered a yak 1899 | D:5 | Killed a yak 1899 | D:5 | Encountered a yak 1901 | D:5 | Reached skill level 6 in Conjurations 1901 | D:5 | Encountered a yak 1903 | D:5 | Killed a yak 1904 | D:5 | Reached skill level 1 in Alchemy 1904 | D:5 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, basic_ecumenical_altar D:2: layout_basic, nicolae_eternal_life D:4: layout_rooms, nicolae_qazlal_beasts_of_the_sky D:5: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.3 Evocations | 1 2 | 2.7 Fighting | 1 2 | 2.1 Necromancy | 1 | 1.0 Short Blades | 1 | 1.0 Armour | 1 2 | 2.0 Dodging | 3 4 | 4.2 Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.1 Alchemy | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 7 | || 13 Melee: Dagger | 6 | 7 | || 13 Cast: Magic Dart | 34 | 15 | || 49 Searing Ray | 9 | 16 | 4 || 29 Drink: Magic | 1 | | || 1 Stab: Sleeping | 2 | 3 | || 5 Armour: Robe | 14 | 9 | 8 || 31 Dodge: Dodged | 11 | 14 | 6 || 31