Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1842057923629434608 56 GrandVizier the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 18, 2026. Slain by an orc ... wielding a +0 falchion (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (1035 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 1035, Time: 00:03:11 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 71% Magic: 4/11 EV: 11 Int: 24 God: Gold: 66 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +1 hat (worn) Jewellery c - an amulet of wildshape Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (79% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray misses the orc. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear! You encounter an orc. It is wielding a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion (79% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The orc shouts! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The orc misses you. You encounter an orc. It is wielding a +0 dagger. You hear a shout! x2 The searing ray misses the orc. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the orc. The orc is severely wounded. The orc hits you with a +0 falchion. You die... ######. ...... .o..# ...# o.# ############o# +....)......)# #....#.)....o# #....#......@# #####''''######### ...............[ ≈≈~≈~....~~≈~~~≈ ≈≈≈≈~....≈≈≈≈≈≈≈ ~≈≈≈~....~≈~~~~~ .........)...... )..#...######### ##...### You could see 3 orcs. Vanquished Creatures An adder (D:2) 3 gnolls (D:3) A ribbon worm (D:2) 3 orcs (D:3) 4 endoplasms A hobgoblin (D:2) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 jackals (D:3) 5 kobolds (D:1) 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 395 | D:1 | Learned a level 2 spell: Searing Ray 535 | D:1 | Found a faded altar of an unknown god. 932 | D:3 | Reached XP level 3. HP: 17/19 MP: 10/10 933 | D:3 | Reached skill level 5 in Conjurations 1035 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_corners, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, serial_shops, shop, nicolae_eternal_life D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_loops_ring, mainiacjoe_overflow_alcove_2, minmay_misc_feat_diagonals, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Magic Dart || 18 Searing Ray || 15 Armour: Robe || 12 Dodge: Dodged || 13