Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11542670930009531251 72 GrandVizier the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on May 19, 2026. Slain by a hobgoblin (3 damage) ... on level 4 of the Dungeon. The game lasted 00:05:17 (1824 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 1824, Time: 00:05:17 Health: -2/24 AC: 2 Str: 10 XL: 4 Next: 6% Magic: 5/11 EV: 11 Int: 25 God: Gold: 133 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . (50%) c - +2 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 0.24/turn g - +6 ring of strength MPRegen 0.24/turn %: no passive effects @: enlightened, flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +2 dagger of venom (weapon) Missiles e - 12 poisoned darts Armour a - a +0 robe (worn) d - a scarf of resistance (worn) Jewellery f - a ring of poison resistance (worn) g - a +6 ring of strength (worn) Scrolls c - 2 scrolls of vulnerability {unknown} d - 3 scrolls of fear {unknown} e - 4 scrolls of identify {unknown} h - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic k - a potion of curing {unknown} n - a potion of mutation {unknown} Skills: + Level 0.7 Fighting + Level 1.0 Armour + Level 2.9 Dodging + Level 2.9 Stealth * Level 3.9 Spellcasting * Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Kinetic Grapnel Frge 16% 1d4 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Stone Arrow Conj/Erth 34% 3d9 10% 3 Sublimation of Blood Necr 4% N/A 14% 2 Ozocubu's Armour Ice 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, 71% to hit) You focus your ray upon the hound. The searing ray misses the hound. (Press . to maintain the ray.) The hound bites you. The quokka bites you. The hobgoblin hits you but does no damage. The searing ray hits the hound! The hound is almost dead. The hound closely misses you. The quokka closely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. You stop channelling your searing ray. The quokka twitches its whiskers. The quokka bites you but does no damage. The hound misses you. The hobgoblin misses you. You miss the hound. The hound is almost dead. The hound bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The hound closely misses you. The hobgoblin barely misses you. It was a potion of cancellation. You feel magically purged. The hound closely misses you. The quokka closely misses you. The hobgoblin barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The hound bites you but does no damage. The quokka bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #............... #............... #............... #............... #.............. #.............. #....g)r....... #...h@<....... ##.....#.....# ####### ##### You could see a hound, a quokka and a hobgoblin. Vanquished Creatures 3 adders A dart slug (D:3) A ribbon worm (D:2) 5 endoplasms 4 hobgoblins 2 jackals (D:1) 2 quokkas 4 ball pythons 3 bats 6 frilled lizards 11 goblins 5 kobolds 4 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Found a faded altar of an unknown god. 170 | D:1 | Reached XP level 2. HP: 9/15 MP: 6/8 173 | D:1 | Learned a level 2 spell: Searing Ray 621 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1165 | D:3 | Reached skill level 1 in Armour 1384 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1824 | D:4 | HP: 1/24 [hound (1)] 1824 | D:4 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms, shapermc_ecumenical_altar_gd D:2: layout_rooms D:3: layout_loops_ring, due_unseen_surprise D:4: layout_rooms, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.0 Fighting | | 0.7 Dodging | | 2.9 Stealth | | 2.9 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 3 || 7 Melee: Dagger | 4 | 3 || 7 Cast: Magic Dart | 67 | 1 || 68 Searing Ray | 5 | 5 || 10 Drink: Enlightenment | | 1 || 1 Cancellation | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 9 | 18 || 27 Dodge: Dodged | 11 | 19 || 30