GrandVizier Level 1 of the Dungeon [Shop] Teclomey's Jewellery Shop a ring of wizardry (unknown) (360 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of wildshape (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) a ring of flight (unknown) (210 gold) a sanguine talisman (360 gold) a ring of protection from fire (unknown) (300 gold) the ring "Rauryil" {Will+ SInv} (331 gold) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -3, D:1) a +0 rapier (12, -1, D:1) a frilled lizard skeleton (14, -8, D:1) a +0 robe (21, 23, D:1) a bat corpse (skeletalised by now) (23, -4, D:1) a ball python skeleton (30, -10, D:1) a +0 club a goblin skeleton (32, -13, D:1) a +0 robe (37, -7, D:1) a ball python corpse (skeletalised by now) (37, 5, D:1) a +0 leather armour (37, 11, D:1) a +0 club (40, -23, D:1) a +0 hand axe (51, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a maw talisman (2, -2, D:2) a quill talisman (4, 1, D:2) a +0 dagger a goblin skeleton (4, 2, D:2) a +0 club an orc skeleton (4, 18, D:2) a rat skeleton (5, 3, D:2) a +0 dagger (5, 6, D:2) a +0 trident (5, 19, D:2) 3 stones a +0 club a kobold skeleton (6, 2, D:2) a +0 short sword (6, 23, D:2) a +0 short sword (7, 8, D:2) a +0 dagger an orc skeleton (9, 7, D:2) a stone a +0 short sword a kobold skeleton (27, 11, D:2) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (28, 2, D:2) a quokka skeleton (28, 12, D:2) a +0 dagger (41, 8, D:2) a +0 shortbow (43, -3, D:2) a +0 dagger (44, -5, D:2) a +0 hand axe (44, -3, D:2) a +0 club (45, 21, D:2) a bat corpse (skeletalised by now) (48, -4, D:2) a +0 club (49, -3, D:2) a +0 dagger a +0 animal skin a +2 helmet a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (51, -2, D:2) a +0 club (51, 26, D:2) a +0 dagger (56, -4, D:2) a bat corpse (skeletalised by now) (58, -10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (8, -9, D:3) a +0 robe (20, 15, D:3) a +0 leather armour (21, 14, D:3) a +0 dagger (34, 8, D:3) a +0 flail (35, -30, D:3) a +0 mace (37, -27, D:3) a hobgoblin corpse (skeletalised by now) (37, -9, D:3) a jackal corpse (skeletalised by now) (37, 22, D:3) a parchment of Searing Ray (39, -7, D:3) a jackal corpse (skeletalised by now) (40, -9, D:3) a jackal skeleton (40, -8, D:3) a jackal skeleton (42, 21, D:3) a +0 club (43, -9, D:3) a +0 dagger 2 stones a kobold skeleton (46, -29, D:3) a +0 quarterstaff Level 4 of the Dungeon (20, -12, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (21, -12, D:4) a hound skeleton (24, 31, D:4) an adder corpse (skeletalised by now) (26, -2, D:4) a +0 whip (32, -15, D:4) a +0 short sword (35, 11, D:4) a +0 mace an orc skeleton (35, 24, D:4) a +0 dagger a +0 club a +0 whip a +0 dagger an orc skeleton an orc skeleton (37, 12, D:4) a +0 falchion (41, 20, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (42, 5, D:4) a +0 hand axe (42, 7, D:4) a +0 dagger a +0 leather armour (42, 8, D:4) a +0 flail (44, 27, D:4) a +0 hammer (47, 26, D:4) a +4 quarterstaff of chaos a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (17, 11, D:5) a black bear corpse the Ecumenical Temple