Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12852855974758638647 9 GrandVizier the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 20, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:17 (227 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 227, Time: 00:01:18 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 7/8 EV: 11 Int: 22 God: Gold: 59 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 flail (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-3 -> -24) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 flail of holy wrath (weapon) Missiles c - 2 curare-tipped darts Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 0.2 Armour + Level 2.5 Dodging + Level 2.5 Stealth * Level 3.3 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 12% 1 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. HP restored. You encounter a ball python. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You encounter a goblin. It is wielding a +0 dagger of venom. The goblin shouts! The goblin hits you with a +0 dagger of venom. You are poisoned. You encounter a goblin. It is wielding a +0 dagger. You closely miss the goblin. You feel very sick. The goblin hits you but does no damage. You are lethally poisoned! The goblin closely misses you. You closely miss the goblin. You feel very sick. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of venom (100% to hit) The magic dart hits the goblin! You kill the goblin! You die... #.# #.....# # #.####.....# #######.# .....#.....###....... .....#.........#... .....#.........#.###.### ........................ ......†........#.#.#### ...............#.# .............#.#@# #'###.....)..#.#)# #............#.#.# ####.........#.#.# #.........#.#g# #....######.... ##.### ###.# #.# ..# #.# You could see a goblin (wandering). Vanquished Creatures 2 dart slugs 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/8 199 | D:1 | Learned a level 2 spell: Searing Ray 227 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 15 Melee: Flail || 14 Unarmed || 1 Cast: Magic Dart || 15 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 26