Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15137315438245844415 26 GrandVizier the Conjurer (level 2, -3/16 HPs) Began as a Deep Elf Conjurer on May 22, 2026. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (895 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 895, Time: 00:02:43 Health: -3/16 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 2/8 EV: 11 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 3 javelins Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 0.3 Fighting + Level 0.4 Armour + Level 2.6 Dodging + Level 2.7 Stealth * Level 3.6 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Sticky Flame Fire/Alch 4% 2d4 75% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Magic restored. Sigmund shouts! Sigmund casts a spell at you. You resist with significant effort. Things that are here: a hobgoblin skeleton; a hobgoblin skeleton There is a stone staircase leading up here. You start waiting. Sigmund comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund says, "Look into my eyes." Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund misses you. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #......# # ##... ..# # . .... .>..# #. ..# #.#.# ####.##.# #... #...[(..###.# #.........@.# .. #........##.####... . #......#.#.@.....##.# #......#.##.####... #w.....#..รท.####.## #......###........# #.@.... #....##..# .... #..#.....# #.....#..# #...###.##### #...# #.....# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 hobgoblins A quokka (D:1) A bat (D:1) 2 endoplasms A goblin (D:1) A kobold (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 247 | D:2 | Encountered Sigmund 317 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 320 | D:1 | Learned a level 2 spell: Searing Ray 895 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 28 Searing Ray || 9 Read: Fog || 1 Armour: Robe || 9 Dodge: Dodged || 4