Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3682321644791161522 56 GrandVizier the Gusty (level 3, -1/20 HPs) Began as a Deep Elf Air Elementalist on May 22, 2026. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:04:14 (1151 turns). GrandVizier the Gusty (Deep Elf Air Elementalist) Turns: 1151, Time: 00:04:14 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 71% Magic: 4/10 EV: 11 Int: 21 God: Gold: 132 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . (100%) c - +1 spear (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -18) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +1 vampiric spear (weapon) Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of torment {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} j - 2 potions of moonshine {unknown} Skills: + Level 0.7 Fighting + Level 0.5 Armour + Level 2.6 Dodging + Level 2.9 Stealth * Level 3.6 Spellcasting * Level 2.1 Conjurations * Level 3.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 6% 2 c - Swiftness Air 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 9% 2d(2-18) 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (moderately wounded, 75% to hit) The zap misses the gnoll. Reach: c) +1 spear (vamp) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear of venom (moderately wounded, 66% to hit) You reach to attack! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear of venom. You are poisoned. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (moderately wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. You feel sick. The gnoll misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (severely wounded, 75% to hit) The zap hits the gnoll. The gnoll is almost dead. You feel sick. The gnoll hits you from afar with a +0 spear of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (almost dead, 75% to hit) The zap misses the gnoll. You die... ## ..# .####### #.# >....... #.# .###### #.# ......# #.# ..###.# #.# ### #.# #.# # #.# #@# # #.# #.# # #.##########j# # #..........#.# # ##########.#.# #####.......##.#.# ...##.#####.#....##### ......# #.#........# ##.#### #†#.######.# You could see a gnoll. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) 9 hobgoblins A quokka (D:2) 3 ball pythons 4 bats 2 endoplasms (D:1) 3 frilled lizards A goblin (D:2) 3 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 194 | D:1 | Learned a level 2 spell: Static Discharge 412 | D:1 | You fall into a shaft and drop 1 floor! 628 | D:2 | Reached XP level 3. HP: 15/20 MP: 2/9 632 | D:2 | Learned a level 3 spell: Swiftness 787 | D:2 | Found Qeovejem's Jewellery Shoppe. 1151 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic D:2: layout_loops_ring, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Fighting | | 0.7 Armour | | 0.5 Dodging | | 2.6 Stealth | | 2.9 Spellcasting | | 3.6 Air Magic | | 3.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Short sword || 4 Spear || 1 Cast: Shock || 66 Static Discharge || 4 Armour: Robe || 12 Dodge: Dodged || 5