GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -16, D:1) a +0 ring mail (12, 36, D:1) a +0 short sword (14, 1, D:1) a ball python skeleton (18, -6, D:1) a jackal skeleton (19, 20, D:1) a +0 dagger (20, -6, D:1) a jackal corpse (skeletalised by now) (20, 34, D:1) a bat corpse (skeletalised by now) (28, 23, D:1) a +0 short sword a +0 robe (35, -6, D:1) a frilled lizard skeleton (37, -6, D:1) a +0 flail (38, -4, D:1) a jackal corpse (skeletalised by now) (41, -3, D:1) a ball python skeleton (43, 0, D:1) a +0 robe (54, -2, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (9, 8, D:2) a +0 dagger (13, -16, D:2) a +0 short sword (25, 10, D:2) a hobgoblin corpse (skeletalised by now) (28, 0, D:2) a hobgoblin skeleton (38, 17, D:2) a +0 club a goblin skeleton (40, -12, D:2) a hobgoblin corpse (skeletalised by now) (41, 16, D:2) a jackal skeleton (42, 16, D:2) a jackal skeleton (44, 11, D:2) a +0 short sword a kobold skeleton (44, 12, D:2) a jackal corpse (skeletalised by now) (44, 13, D:2) a jackal corpse (skeletalised by now) (49, 4, D:2) a bat skeleton (53, 21, D:2) a +0 giant spiked club Level 3 of the Dungeon (7, -7, D:3) a +0 robe (8, 12, D:3) a frilled lizard corpse (skeletalised by now) (8, 14, D:3) a +0 club 3 stones (9, 20, D:3) a +0 morningstar (15, 11, D:3) the +7 whip of the Badger {antimagic, rElec rC- rCorr Stlth-} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. (24, 34, D:3) a +0 short sword (25, 20, D:3) an adder corpse (skeletalised by now) (26, 12, D:3) a +0 club an orc corpse (skeletalised by now) (27, 29, D:3) a +0 club 4 stones (28, 3, D:3) a quill talisman (39, 35, D:3) a +0 club an orc corpse (skeletalised by now) (40, 35, D:3) a +0 short sword a +0 ring mail (41, 32, D:3) a +0 giant club Level 4 of the Dungeon (3, 0, D:4) a +0 club (10, -15, D:4) a +0 club 4 stones (14, -20, D:4) a +0 dagger a goblin corpse (skeletalised by now) (27, -10, D:4) a +0 dagger (32, -2, D:4) a +0 dagger (34, -15, D:4) a +0 hand axe an orc corpse (skeletalised by now) (38, -10, D:4) a +0 club a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (38, -6, D:4) a +0 club a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) (43, -11, D:4) a +0 ring mail (45, -10, D:4) a +0 mace a +0 dagger an iguana corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -9, D:4) a +0 dagger (45, -8, D:4) a +0 hand axe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, -12, D:4) a +4 antimagic dire flail a +0 ring mail the human corpse of Edmund (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (1, -8, D:5) a +0 whip (1, 4, D:5) a +0 war axe (2, -6, D:5) a +0 ring mail (5, -7, D:5) a +0 whip (17, -23, D:5) a +0 mace a +0 leather armour a +0 hand axe (18, -27, D:5) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (24, -2, D:5) a +0 whip of electrocution a +0 robe (28, -11, D:5) a +0 whip (35, -4, D:5) a parchment of Frozen Ramparts Level 6 of the Dungeon (25, 9, D:6) a howler monkey corpse (30, 15, D:6) a steam dragon corpse (32, 14, D:6) a +0 trident (still there?) a +2 morningstar of draining (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (33, 15, D:6) a +0 whip a +0 falchion a +0 whip a +0 ring mail a gnoll corpse (34, 16, D:6) a +0 hand axe an orc corpse (35, 17, D:6) a +0 whip a +0 robe a +0 whip a +0 scale mail (36, 17, D:6) a +0 whip a +0 whip a gnoll corpse