GrandVizier Level 1 of the Dungeon (7, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (11, -13, D:2) a jackal corpse (skeletalised by now) (11, -12, D:2) an adder corpse (skeletalised by now) (11, 6, D:2) a +0 plate armour (11, 23, D:2) a +0 club a kobold corpse (skeletalised by now) (13, 22, D:2) a +0 ring mail (21, -12, D:2) a +0 whip 2 stones a kobold skeleton (22, -2, D:2) the +1 robe of Vol Teyl {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a bat skeleton (24, -9, D:2) a +0 club a goblin skeleton (24, -7, D:2) a bat skeleton (39, -2, D:2) a +0 pair of boots Level 3 of the Dungeon (15, 4, D:3) a black bear corpse (skeletalised by now) (19, 6, D:3) 8 gold pieces (20, 2, D:3) a +0 dagger a sewer (0, 0, Sewer) a scroll of immolation (3, -8, Sewer) a bat corpse (3, -6, Sewer) a river rat corpse (7, -7, Sewer) a bat corpse (9, -4, Sewer) a dart slug corpse (9, 7, Sewer) a bat corpse (9, 8, Sewer) a bat corpse (48, -7, Sewer) a bat corpse (50, 6, Sewer) a ribbon worm corpse (51, -2, Sewer) an adder corpse (51, 5, Sewer) a ball python corpse (53, 7, Sewer) a ball python corpse