GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (8, 16, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 29, D:1) a rat corpse (skeletalised by now) (9, 30, D:1) a quokka corpse (skeletalised by now) (11, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, 33, D:1) a +0 short sword (19, 29, D:1) a +0 club a kobold skeleton (23, 8, D:1) a +0 plate armour (27, 16, D:1) a +0 club (30, -1, D:1) a +0 ring mail (30, 39, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (42, 4, D:1) a +0 club (45, 29, D:1) a +0 barding (47, 28, D:1) a bat skeleton (48, 34, D:1) a rat skeleton (51, 38, D:1) a +0 robe (53, 24, D:1) 3 stones a +0 dagger a kobold skeleton Level 2 of the Dungeon [Shop] Hojus's Antique Weapon Boutique the +1 arbalest of Gallantry {heavy, ^Fragile rF+++ Int+3 Stlth-} (1375 gold) ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 war axe of electrocution (246 gold) a +0 whip (57 gold) a +0 whip (57 gold) a +0 whip (57 gold) a +0 dagger of speed (184 gold) a +0 war axe (80 gold) the +6 scimitar of Jeareg {spect, rC+ rN+ Str+3 Stlth+} (1662 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 whip (57 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (3, -5, D:2) a quokka corpse (skeletalised by now) (5, 36, D:2) a +0 pair of boots (16, 28, D:2) a +0 short sword (26, 7, D:2) a +0 club (28, 4, D:2) a +0 dagger of distortion (30, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 18, D:2) a +0 trident (34, 6, D:2) a +0 robe (38, -10, D:2) a +1 scale mail of poison resistance a +2 heavy hand axe the human skeleton of Terence (39, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -15, D:2) a +0 mace (54, -4, D:2) a hobgoblin corpse (skeletalised by now) (54, -2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Pyeddosmelu's Jewellery Emporium an inkwell talisman (130 gold) an amulet of wildshape (unknown) (390 gold) a ring of willpower (unknown) (325 gold) a ring of positive energy (unknown) (260 gold) a ring of see invisible (unknown) (195 gold) a ring of wizardry (unknown) (390 gold) a ring of willpower (unknown) (325 gold) (2, -21, D:3) a +0 ring mail (5, 14, D:3) a bat corpse (skeletalised by now) (16, -4, D:3) a +0 hammer (17, -3, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, 31, D:3) a +0 leather armour (27, 10, D:3) a +0 whip (33, -10, D:3) a +0 club a +0 ring mail a +0 club a +0 mace an orc skeleton (40, -8, D:3) a +0 leather armour a +0 trident an orc skeleton (48, 9, D:3) a quokka skeleton (50, 1, D:3) a +0 club (51, 22, D:3) a +0 robe a +0 scythe (55, 7, D:3) a ball python skeleton (58, 9, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe an orc corpse (1, 1, D:4) a +0 falchion an orc corpse (7, -17, D:4) a +0 club a kobold skeleton (11, 5, D:4) a +0 leather armour (17, -11, D:4) a hound corpse (23, -15, D:4) a +0 short sword (24, -8, D:4) a +0 robe (29, -2, D:4) a +0 giant spiked club (30, -2, D:4) a +0 leather armour of fire resistance (32, -31, D:4) an adder corpse (skeletalised by now) (37, -24, D:4) a rat corpse (skeletalised by now) (45, -33, D:4) a +0 dagger the Ecumenical Temple