GrandVizier Level 1 of the Dungeon [Shop] Japeh's Antique Weapon Shoppe a +0 whip of venom (105 gold) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (1604 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +0 trident (73 gold) the +8 morningstar "Qurchulo" {flame, Dex+4} (1390 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 war axe (73 gold) a +0 club (10 gold) a +0 falchion (63 gold) the +0 spear "Zuiviet" {vamp, *Rage rElec Str+4 Stlth-} (585 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 whip (52 gold) the +3 trident "Fyssof" {freeze, rPois} (682 gold) rPois: It protects you from poison. It cannot be enchanted further. (1, -4, D:1) a +0 robe (3, -20, D:1) a ball python corpse (skeletalised by now) (5, -9, D:1) a +0 club a kobold skeleton (13, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -10, D:1) a hobgoblin corpse (skeletalised by now) (21, -34, D:1) a ball python skeleton (23, -33, D:1) a +0 whip a +0 robe a hobgoblin corpse (skeletalised by now) (25, -28, D:1) a hobgoblin skeleton (25, -26, D:1) a rat skeleton (26, -32, D:1) a hobgoblin skeleton (31, -15, D:1) a rat skeleton (32, -17, D:1) a jackal corpse (skeletalised by now) (39, -32, D:1) a +0 short sword (39, -15, D:1) a +0 sling (40, -34, D:1) a +0 plate armour (41, -49, D:1) a bat corpse (skeletalised by now) (41, -47, D:1) a +0 club (41, -46, D:1) a rat corpse (skeletalised by now) (45, -22, D:1) a +0 club a goblin skeleton (45, -19, D:1) a hobgoblin skeleton (48, -11, D:1) a +0 club (49, -17, D:1) a +0 club 4 stones a kobold skeleton (52, -41, D:1) a +0 sling (52, -28, D:1) a frilled lizard corpse (skeletalised by now) (52, 0, D:1) a +0 ring mail (53, -28, D:1) a +0 dagger (53, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, 11, D:2) a +0 sling (7, 30, D:2) an adder corpse (skeletalised by now) (8, 11, D:2) an adder corpse (skeletalised by now) (9, 9, D:2) a granite talisman (10, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 2, D:2) a rat corpse (skeletalised by now) (24, 19, D:2) a jackal corpse (32, 26, D:2) a parchment of Static Discharge (33, 26, D:2) a jackal corpse (34, 26, D:2) a jackal corpse (39, -9, D:2) a +0 short sword a stone (42, 0, D:2) a frilled lizard corpse (42, 17, D:2) a +0 flail a gnoll corpse (42, 18, D:2) a +0 club a gnoll corpse (43, 17, D:2) a +0 club 5 stones a +0 flail a gnoll corpse (46, 17, D:2) a +0 club a goblin corpse (48, 20, D:2) a +0 whip 3 stones