Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 729838293503114394 5 GrandVizier the Grave Robber (level 1, -6/9 HPs) Began as a Vine Stalker Necromancer on May 28, 2026. Mangled by a gnoll ... wielding a +0 spear of venom (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (110 turns). GrandVizier the Grave Robber (VSNe) Turns: 110, Time: 00:01:26 Health: -6/9 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (-6 -> -7) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Armour + Level 1.6 Dodging + Level 2.5 Stealth + Level 0.1 Unarmed Combat * Level 2.3 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (moderately wounded, chance to affect: 54%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits your soul wisp with a +0 spear of venom. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 spear of venom. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (moderately wounded, chance to affect: 54%) The gnoll resists with significant effort. Magic courses through your body. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (moderately wounded, chance to affect: 54%) The gnoll resists with significant effort. The gnoll hits you from afar with a +0 spear of venom! Ouch! That really hurt! You are poisoned. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (moderately wounded, chance to affect: 54%) The gnoll resists with significant effort. You feel sick. The gnoll hits you from afar with a +0 spear of venom! Ouch! That really hurt! You die... #+# #.# # #.# #...#########.## #..........j.@.####### #.....#####..........# .......# #....#####.# .... ...##...######.# ... #.............. #. ..#####...######.# # >.........# ..........######.# ############.........# You could see a gnoll. Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A quokka (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Vine Stalker Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 110 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Bite || 1 Cast: Soul Splinter || 9 Drink: Magic || 1 Armour: Robe || 4 Dodge: Dodged || 2