Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4693357830973171054 399 GrandVizier the Grave Robber (level 6, -2/30 HPs) Began as a Vine Stalker Necromancer on May 28, 2026. Splashed by a jelly's acid (10 damage) ... on level 4 of the Dungeon. The game lasted 00:14:01 (2956 turns). GrandVizier the Grave Robber (VSNe) Turns: 2956, Time: 00:14:02 Health: -2/30 AC: -1 Str: 11 XL: 6 Next: 84% Magic: 0/12 EV: 11 Int: 17 God: Gold: 192 SH: 0 Dex: 14 Spells: 0/12 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of faith Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.13/turn %: guardian spirit, faith @: corroded (-4) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 11 poisoned darts f - a curare-tipped dart Armour b - a +0 robe (worn) c - the +2 scale mail of Runt {Harm rPois rC++ Dex+3} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery d - an amulet of faith (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of revelation {unknown} t - a scroll of teleportation j - a scroll of enchant weapon {unknown} k - a scroll of brand weapon {unknown} h - a scroll of poison {unknown} Potions d - 2 potions of mutation {unknown} f - a potion of haste {unknown} c - 3 potions of curing l - 2 potions of moonshine {unknown} Skills: + Level 1.7 Fighting + Level 1.6 Short Blades + Level 1.7 Armour + Level 2.3 Dodging + Level 3.6 Stealth * Level 3.8 Spellcasting * Level 5.0 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 1% 1 b - Grave Claw Necr 40% 2d9 3% 2 c - Vampiric Draining Necr 20% 2d7 6% 3 d - Fugue of the Fallen Necr 20% N/A 6% 3 e - Ensorcelled Hibernat Hex/Ice 6% N/A 24% 2 f - Apportation Tloc 6% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 12% 1d3 16% 1 Animate Dead Necr 20% N/A 21% 4 Blink Tloc 6% N/A 24% 2 Construct Spike Launche Frge 6% 2d3 24% 2 Call Canine Familiar Summ 3% N/A 43% 3 Frozen Ramparts Ice 6% 1d1 43% 3 Hailstorm Conj/Ice 3% 3d5 43% 3 Sigil of Binding Hex 3% N/A 43% 3 Martyr's Knell Necr/Summ 11% N/A 50% 4 Curse of Agony Necr 20% N/A 50% 5 Dimensional Bullseye Hex/Tloc 1% N/A 85% 4 Ignite Poison Fire/Alch 3% N/A 85% 4 Sticky Flame Fire/Alch 3% 2d4 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The jelly is severely wounded. The jelly barely misses you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, chance to affect: 58%) A fragment of the jelly's soul is dislodged from its body. The jelly looks weaker. The jelly closely misses you. Your soul wisp touches the jelly. Your soul wisp is burned by acid! You hit the jelly but do no damage. Your hands burn! The jelly is severely wounded. The jelly closely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is severely wounded. Your soul wisp touches the jelly. Your soul wisp is burned by acid! Your soul wisp returns to where it belongs. The jelly is no longer weakened. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a jelly (almost dead) You unleash the spiteful dead! The jagged bones skewer the jelly. The jelly is almost dead. The jelly is pinned in place! The jelly closely misses you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (almost dead, bound in place, chance to affect: 58%) A fragment of the jelly's soul is dislodged from its body. The jelly looks weaker. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ###### ###.##### #........... .....# #.......# #........... .....# #.##....##### #........... .....# #.#.........###........... .....# #...........'.'........... .....# ###.........###........... ....######.........###........... ....'....'.........'.#........... ....######......@J.#.#####'###### ....# #......*..#.# #....... ....# #.........#.# #...[).. ....# ####......#.# ##.#<.#. ....# #......#+### #.#.##. '#### #..........# #.#.##. ..# #..........## #.#.##. ..# #...........# #.#.... ..# #...........###.#..#. You could see a jelly (weak, ally target, bound, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 hounds 3 adders A ribbon worm (D:2) 4 dart slugs 9 endoplasms 5 hobgoblins 3 orcs 5 quokkas 7 ball pythons 2 bats 4 goblins 2 kobolds 7 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) A kobold brigand (D:3) An adder (D:4) 2 dart slugs (D:2) 2 endoplasms (D:3) 5 hobgoblins An orc (D:3) A quokka (D:1) A frilled lizard (D:2) 15 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Vine Stalker Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 102 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 268 | D:1 | Found a faded altar of an unknown god. 544 | D:1 | Reached XP level 3. HP: 17/17 MP: 7/7 547 | D:1 | Learned a level 2 spell: Grave Claw 551 | D:1 | Learned a level 3 spell: Vampiric Draining 1086 | D:2 | Identified the +2 scale mail of Runt {Harm rPois rC++ | Dex+3} 1174 | D:2 | Reached XP level 4. HP: 21/21 MP: 9/9 1720 | D:3 | Encountered Sigmund 1720 | D:3 | Encountered a kobold brigand 1738 | D:3 | HP: 1/21 [hobgoblin (2)] 1808 | D:3 | Killed a kobold brigand 1809 | D:3 | Reached skill level 1 in Fighting 1809 | D:3 | Reached skill level 1 in Short Blades 1809 | D:3 | Reached skill level 1 in Armour 1809 | D:3 | Reached XP level 5. HP: 25/25 MP: 6/10 1831 | D:3 | Killed Sigmund 1832 | D:3 | Reached XP level 6. HP: 4/30 MP: 0/12 2013 | D:3 | Found Keheont's General Store. 2280 | D:3 | Reached skill level 5 in Necromancy 2353 | D:3 | Learned a level 3 spell: Fugue of the Fallen 2610 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2612 | D:4 | Learned a level 1 spell: Apportation 2956 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_basic, minmay_fractal_squares_5 D:3: layout_rooms, serial_shops, nicolae_shop_window_shopping, uniq_sigmund D:4: layout_basic, lightli_temple_of_fire Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.7 Short Blades | 1 | 1.6 Armour | 1 | 1.7 Dodging | 2 | 2.3 Stealth | 3 | 3.6 Spellcasting | 3 | 3.8 Necromancy | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 63 | 81 || 144 Melee: Dagger | 63 | 81 || 144 Bite | 14 | 18 || 32 Cast: Soul Splinter | 9 | 23 || 32 Grave Claw | 2 | 7 || 9 Ensorcelled Hiber | | 3 || 3 Drink: Magic | | 1 || 1 Read: Identify | | 3 || 3 Teleportation | | 1 || 1 Summoning | | 1 || 1 Stab: Sleeping | 11 | 6 || 17 Distracted | 1 | 1 || 2 Armour: Robe | 42 | 73 || 115 Dodge: Dodged | 32 | 59 || 91