Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9462451512735951163 312 GrandVizier the Trooper (level 6, -4/61 HPs) Began as a Mountain Dwarf Fighter on June 4, 2026. Slain by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:08:18 (3402 turns). GrandVizier the Trooper (Mountain Dwarf Fighter) Turns: 3402, Time: 00:08:19 Health: -4/61 AC: 3 Str: 21 XL: 6 Next: 18% Magic: 6/6 EV: 10 Int: 8 God: Gold: 187 SH: 4 Dex: 9 Spells: 5/5 levels left rFire . . . (100%) f - +4 hand axe (sunder) rCold . . . (100%) c - +0 buckler rNeg + . . (50%) h - +1 robe of the Hidden Vale {Harm Regen+ Stlth+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 1.10/turn (no ring) MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons a - a +0 war axe f - a +4 hand axe of sundering (weapon) Missiles d - 2 boomerangs (quivered) g - 5 javelins i - 3 poisoned darts Armour b - a +0 plate armour c - a +0 buckler (worn) h - the +1 robe of the Hidden Vale (worn) {Harm Regen+ Stlth+} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It can be maximally enchanted to +2. Jewellery e - a ring of positive energy (worn) Scrolls i - 3 scrolls of identify c - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} Potions m - 4 potions of might L - 2 potions of lignification w - a potion of heal wounds d - a potion of mutation {unknown} f - a potion of invisibility {unknown} j - a potion of ambrosia {unknown} Skills: + Level 7.7 Fighting - Level 2.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 47% 1 Slow Hex 0% N/A 47% 1 Searing Ray Conj 0% 2d4 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Cause Fear Hex 0% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 (* Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. There is a stone staircase leading up here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter an iguana, a sleepcap and a white imp. The iguana hisses angrily. There is a stone staircase leading up here. You encounter an orc priest. It is wielding a +0 hand axe. The helpless sleepcap fails to defend itself. You hit the sleepcap but do no damage. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You encounter an ogre. It is wielding a +0 giant spiked club. The sleepcap releases spores at you!! You wake up. You hit the sleepcap. The sleepcap is moderately damaged. The ogre shouts! The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is heavily damaged. You hit the iguana but do no damage. The sleepcap releases spores at you. You block the iguana's attack. You slash the sleepcap! The sleepcap is almost destroyed. You hit the iguana. You block the sleepcap's attack. The iguana misses you. You hit the sleepcap. You destroy the sleepcap! You hit the iguana but do no damage. The iguana bites you but does no damage. You encounter an adder. You slash the ogre! The ogre is moderately wounded. You hit the iguana. You block the iguana's attack. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ........ # ...##... .# . .......##.# .. #..S.<#.# .. ... ##......##... ....##........... #.........#.... #.#...Ol....#.##. .......@........ .....#........... .#..####......... ### ##........ #........ ........o ....... ..... You could see an ogre, an iguana and an adder. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) An orc priest (D:3) A clockroach (D:4) A sleepcap (D:5) 5 adders 3 gnolls (D:4) A dart slug (D:1) 4 orcs (D:3) 6 endoplasms 7 hobgoblins 10 jackals 5 quokkas 5 ball pythons 5 bats A frilled lizard (D:2) 5 goblins 4 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 97 | D:1 | Reached skill level 4 in Fighting 97 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 769 | D:2 | Reached XP level 3. HP: 32/35 MP: 3/3 854 | D:2 | Reached skill level 5 in Fighting 1295 | D:2 | Found a faded altar of an unknown god. 1757 | D:3 | Reached XP level 4. HP: 42/42 MP: 4/4 1878 | D:3 | Reached skill level 6 in Fighting 2182 | D:3 | Identified the +1 robe of the Hidden Vale {Harm Regen+ | Stlth+} 2638 | D:4 | Found Zyl Mank's Assorted Antiques. 2671 | D:4 | Found Toqoimur's Antique Weapon Boutique. 2682 | D:4 | Reached XP level 5. HP: 42/51 MP: 5/5 2798 | D:4 | Reached skill level 7 in Fighting 3003 | D:4 | Reached XP level 6. HP: 52/60 MP: 6/6 3390 | D:5 | Entered Level 5 of the Dungeon 3402 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, minmay_misc_feat_square D:2: kennysheep_big_flooded_room, layout_basic, basic_ecumenical_altar D:3: layout_loops_ring, mrwooster_statue_mirror D:4: layout_layer_cave, serial_shops, shop, kennysheep_mini D:5: layout_cave_pools, makhleb_altar_promises_db, minmay_temple_entry_butterflies, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 6 7 | 7.7 Axes | | 2.4 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 128 | 85 || 213 Melee: War axe | 147 | || 147 Hand axe | | 95 || 95 Throw: Boomerang | | 4 || 4 Read: Identify | 3 | || 3 Torment | 1 | || 1 Teleportation | 1 | || 1 Fog | 1 | || 1 Amnesia | 1 | || 1 Immolation | | 1 || 1 Stab: Sleeping | | 3 || 3 Armour: Scale mail | 8 | || 8 Plate armour | 122 | 37 || 159 Robe | | 24 || 24 Dodge: Dodged | 32 | 22 || 54 Block: Buckler | 34 | 19 || 53