Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11717170241725072672 21 GrandVizier the Grave Robber (level 2, -1/14 HPs) Began as a Vine Stalker Necromancer on June 5, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:12 (905 turns). GrandVizier the Grave Robber (VSNe) Turns: 905, Time: 00:03:12 Health: -1/14 AC: 2 Str: 10 XL: 2 Next: 87% Magic: 1/6 EV: 11 Int: 15 God: Gold: 79 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) c - +1 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-1 -> -5) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +1 dagger of speed (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 1.8 Dodging + Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Stone Arrow Conj/Erth 2% 3d7 54% 3 Anguish Hex/Necr 4% N/A 65% 4 Curse of Agony Necr 14% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are poisoned. The adder poisons you! You hit the adder. You bite the adder. You drain its power. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is severely wounded. You feel sick. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, chance to affect: 55%) The adder resists with significant effort. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, chance to affect: 55%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Your soul wisp closely misses the adder. You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. You bite the adder. You kill the adder! You die... #...........# #.......# #.♣♣♣♣♣♣♣♣♣## ♣.♣#♣.♣.♣ #...# ##..# ##.# #.# #.# #.###############.## #.............@....# ###############†....# #*..#.# #.## .# # You could see a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) An endoplasm (D:1) 3 hobgoblins A jackal (D:1) 5 ball pythons A bat (D:1) 4 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Vine Stalker Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 71 | D:1 | Found a faded altar of an unknown god. 137 | D:1 | Reached XP level 2. HP: 12/13 MP: 3/6 905 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_cross, angelslayer_ecumenical_altar_muddy D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_end_double, infiniplex_forest_end_1, infiniplex_forest_lined_room_3, infiniplex_forest_corner_1, chequers_serial_rivers_large_b Action || total ---------------------------++------- Attack: Normal || 62 Melee: Dagger || 62 Bite || 15 Cast: Soul Splinter || 10 Stab: Sleeping || 4 Armour: Robe || 37 Dodge: Dodged || 43