GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 whip (18, -15, D:1) a +0 dagger (23, -3, D:1) a +0 whip (24, 0, D:1) a +0 spear (40, 5, D:1) a +0 short sword (44, -7, D:1) a +0 ring mail (45, -12, D:1) a bat corpse (skeletalised by now) (48, -12, D:1) a +0 mace (51, -39, D:1) a hobgoblin corpse (skeletalised by now) (55, -26, D:1) a ball python corpse (skeletalised by now) (57, -26, D:1) a +0 club a kobold corpse (skeletalised by now) (59, -39, D:1) a +0 robe (60, -10, D:1) a rat corpse (skeletalised by now) (64, 1, D:1) an inkwell talisman Level 2 of the Dungeon (3, 33, D:2) a +0 sling (8, 26, D:2) a +0 mace (11, 18, D:2) a +0 dire flail (14, 20, D:2) a jackal corpse (skeletalised by now) (14, 21, D:2) a jackal corpse (skeletalised by now) (15, 20, D:2) a frilled lizard corpse (skeletalised by now) (15, 21, D:2) a jackal corpse (skeletalised by now) (17, 32, D:2) a rat skeleton (20, -12, D:2) a +0 club (20, 39, D:2) a bat skeleton (23, 31, D:2) a ball python skeleton (24, 4, D:2) a +0 ring mail (24, 32, D:2) a +0 short sword (30, 34, D:2) a frilled lizard skeleton Level 3 of the Dungeon (1, 13, D:3) a +0 whip a kobold corpse (3, 11, D:3) a jackal corpse (4, 0, D:3) a +0 mace a +0 whip a +0 dagger an orc corpse (4, 1, D:3) a +0 short sword (5, 2, D:3) a +0 club an orc corpse (6, 0, D:3) a scroll of identify (9, -7, D:3) a +0 club (9, 2, D:3) 3 scrolls of identify (10, -5, D:3) a potion of curing (11, 2, D:3) a potion of brilliance