GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club (2, 10, D:1) a +0 dagger a +0 dagger a goblin skeleton (2, 11, D:1) a +0 dagger (16, 0, D:1) a +0 dagger (19, 13, D:1) a frilled lizard skeleton (20, 14, D:1) a rat skeleton (27, 12, D:1) a +0 whip a kobold skeleton (27, 24, D:1) a +0 dagger (28, 1, D:1) a +0 quarterstaff (32, 0, D:1) a +0 club a kobold skeleton (32, 21, D:1) a ball python corpse (skeletalised by now) (33, -1, D:1) a +0 club a goblin skeleton (44, 24, D:1) a parchment of Inner Flame (46, -7, D:1) a hobgoblin skeleton (47, -9, D:1) a +0 dagger a +0 quarterstaff a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, -12, D:2) a +0 dagger a goblin skeleton a hobgoblin skeleton (2, -13, D:2) a +0 short sword (4, 1, D:2) a bat skeleton (10, -14, D:2) a quokka skeleton (16, 0, D:2) a +0 flail (17, -7, D:2) an adder corpse (skeletalised by now) (24, 9, D:2) a +0 dagger (26, 2, D:2) a frilled lizard skeleton (30, 16, D:2) a +0 animal skin (31, -22, D:2) a bat corpse (skeletalised by now) (33, -16, D:2) an adder corpse (skeletalised by now) (35, 2, D:2) a bat skeleton (36, 8, D:2) an adder corpse (skeletalised by now) (37, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -25, D:2) a +0 club (45, -25, D:2) a +0 mace (45, -20, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Karudor's Weapon Shop a +0 falchion (42 gold) a +0 hand axe of freezing (103 gold) 5 atropa-tipped darts (63 gold) 3 boomerangs (84 gold) a +0 club (7 gold) a +0 dagger (28 gold) a +2 shortbow of draining (243 gold) the +9 whip "Ine Damp" {freeze, Fly Str+6} (996 gold) Fly: It grants you flight. Str+6: It affects your strength (+6). It cannot be enchanted further. [Shop] Jucobb's Antique Weapon Emporium a +0 spear (96 gold) a +0 trident (112 gold) a +0 club (16 gold) a +4 scimitar of electrocution (1184 gold) the +3 long sword of Maeloss {spect, +Blink rC- rCorr Str+3} (1363 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 long sword of the Haunted God {heavy, rElec Dex+7} (1600 gold) rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. [Shop] Goucall's Book Boutique a parchment of Dispersal (250 gold) a parchment of Static Discharge (58 gold) a parchment of Vampiric Draining (88 gold) a parchment of Passage of Golubria (130 gold) a parchment of Sigil of Binding (88 gold) a parchment of Awaken Armour (130 gold) a parchment of Iskenderun's Mystic Blast (130 gold) a parchment of Hailstorm (88 gold) a parchment of Soul Splinter (40 gold) a parchment of Jinxbite (58 gold) a parchment of Blink (58 gold) (1, -1, D:3) a quokka corpse (skeletalised by now) (1, 0, D:3) a +0 spear an adder corpse (skeletalised by now) (1, 13, D:3) a +0 dagger (4, 8, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 17, D:3) a human skeleton (5, 8, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 15, D:3) a +0 ring mail (7, 35, D:3) a parchment of Gloom (8, 27, D:3) a bat corpse (skeletalised by now) (10, 37, D:3) a +0 club (15, 11, D:3) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -5, D:3) a parchment of Blink (20, -1, D:3) a +0 club (24, 9, D:3) a +0 robe (24, 10, D:3) a +0 scale mail (33, 13, D:3) a +0 dagger (38, -9, D:3) a hobgoblin corpse (skeletalised by now) (38, 8, D:3) a +0 short sword a +0 chain mail (38, 13, D:3) an inkwell talisman (39, 3, D:3) a +0 ring mail (46, 42, D:3) the +4 dagger of the Enchanted Forest {drain, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (47, 19, D:3) a parchment of Summon Small Mammal (54, 10, D:3) a parchment of Shock Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 2, D:4) a hobgoblin corpse (skeletalised by now) (3, 13, D:4) a +0 dagger a +0 robe (3, 20, D:4) a parchment of Bombard (6, 11, D:4) a +0 short sword a +0 leather armour (6, 13, D:4) the +10 spear of the Enchanted Forest {venom, ^Contam rF++ Dex+3} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (7, 14, D:4) a +0 leather armour (9, 5, D:4) a +0 whip a kobold skeleton (10, 6, D:4) a +0 dagger an orc skeleton (13, -15, D:4) a +0 club (13, -7, D:4) a +0 leather armour (14, 0, D:4) a parchment of Gloom (14, 1, D:4) a +0 robe (15, -7, D:4) a +0 quarterstaff (16, 11, D:4) a +0 whip (16, 12, D:4) a +0 club an orc skeleton (16, 13, D:4) a +0 falchion an orc skeleton (17, 12, D:4) a ball python skeleton (17, 13, D:4) a +0 club an orc skeleton (18, 12, D:4) a +0 chain mail a +0 hand axe (21, -7, D:4) a parchment of Call Canine Familiar (27, -14, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 15, D:4) a hound skeleton (42, -1, D:4) a +0 club a goblin skeleton (48, -6, D:4) a +0 dagger (53, 10, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (4, 12, D:5) a parchment of Blink (8, 16, D:5) a parchment of Ensorcelled Hibernation (19, 26, D:5) a parchment of Vampiric Draining (23, -8, D:5) a hound skeleton (23, 8, D:5) a +0 sling (29, 17, D:5) a +0 ring mail (29, 34, D:5) a +0 club a +0 chain mail (40, -14, D:5) a +0 rapier (46, -12, D:5) a +0 hand axe (50, 29, D:5) a +0 falchion Level 6 of the Dungeon (6, -5, D:6) a +0 dagger an orc corpse (skeletalised by now) (10, -2, D:6) an iguana skeleton (10, 3, D:6) a bullfrog skeleton (10, 25, D:6) a +0 hand axe (18, -28, D:6) a hound corpse (skeletalised by now) (21, 9, D:6) a +0 morningstar +0 swamp dragon scales (33, -27, D:6) a +0 battleaxe (33, -1, D:6) a +0 short sword of speed a +0 leather armour (34, -1, D:6) a +0 long sword a +0 chain mail an orc skeleton (35, -1, D:6) a +0 whip a +0 leather armour (41, -19, D:6) a +0 short sword an orc corpse (skeletalised by now) (42, -18, D:6) a +0 halberd a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (42, 28, D:6) a +0 ring mail (44, -14, D:6) a +0 ring mail (51, 16, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 hand axe a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse an orc corpse (9, 5, D:7) a +0 hand axe a +0 dagger a +0 falchion an orc corpse (10, 4, D:7) a +0 orcbow a centaur corpse (10, 5, D:7) a +0 plate armour a +0 glaive an orc corpse (10, 6, D:7) a +0 robe a +0 dagger (13, -4, D:7) 10 gold pieces (19, -20, D:7) a +0 sling (30, 8, D:7) a parchment of Fulminant Prism (32, -23, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (32, -22, D:7) a +0 giant club an ogre corpse (skeletalised by now) (32, 3, D:7) a water moccasin corpse (skeletalised by now) (44, -21, D:7) a water moccasin skeleton (46, -14, D:7) a +0 robe (47, -21, D:7) a +0 trident (47, -14, D:7) a parchment of Searing Ray (49, -32, D:7) a parchment of Teleport Other (49, 4, D:7) a +0 scythe a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (50, 4, D:7) a +1 antimagic flail a +0 ring mail the human corpse of Edmund (skeletalised by now) (51, 12, D:7) a +0 flail (52, -14, D:7) a steam dragon skeleton (53, 10, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 16 gold pieces (1, -4, D:8) a +0 whip a +0 falchion a +0 scale mail a +0 war axe a +0 falchion an orc corpse (2, -3, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse a kobold corpse (3, -3, D:8) a +0 dagger a +0 leather armour a +0 falchion a +0 hand axe