Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2435408831939731518 116 GrandVizier the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on June 20, 2026. Slain by Pargi (4 damage) ... in a sewer. The game lasted 00:07:21 (1816 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 1816, Time: 00:07:22 Health: -1/25 AC: 3 Str: 10 XL: 4 Next: 70% Magic: 12/12 EV: 11 Int: 25 God: Gold: 153 SH: 0 Dex: 13 Spells: 3/11 levels left rFire . . . (100%) b - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 153 gold pieces. Inventory: Missiles f - 6 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Magical Staves b - a staff of necromancy (weapon) Jewellery e - a +6 ring of strength (worn) Talismans d - the hive talisman "Wasant" {Dex+4} (You found it on level 3 of the Dungeon) [hive talisman] Dex+4: It affects your dexterity (+4). Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} j - a scroll of brand weapon {unknown} k - a scroll of torment {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of amnesia {unknown} o - a scroll of noise {unknown} Potions g - 2 potions of magic d - 2 potions of moonshine {unknown} f - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 2.9 Dodging + Level 3.0 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations + Level 1.4 Necromancy + Level 0.5 Earth Magic + Level 1.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Stone Arrow Conj/Erth 36% 3d9 9% 3 d - Mercury Arrow Conj/Alch 34% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 7% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Slow Hex 20% N/A 9% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Martyr's Knell Necr/Summ 13% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ( Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, v - describe, . - travel The floor. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Pargi shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (60% to hit) The stone arrow hits Pargi!! Pargi is heavily wounded. Casting: Stone Arrow (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, 60% to hit) You miscast Stone Arrow. Nothing appears to happen. Casting: Stone Arrow (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, 74% to hit) You focus your ray upon Pargi. The searing ray hits Pargi. Pargi is heavily wounded. (Press . to maintain the ray.) Pargi bites you. Pargi barely misses you. Pargi closely misses you. The searing ray hits Pargi. Pargi is severely wounded. Pargi bites you! Pargi claws you but does no damage. x2 The searing ray hits Pargi! Pargi is almost dead. Pargi bites you. Pargi claws you. Pargi closely misses you. Magic courses through your body. You stop channelling your searing ray. Pargi bites you! * * * LOW HITPOINT WARNING * * * Pargi claws you. You die... ####..# #~###.## #~##...# ######## #~##...# #......### ##~#....# .~..~..~.### #.~.....# ~.####.....### #.~.....# ### ###...~.###.T.....# # ##....~~.@~###### ### ###~....###~))....# .~####.....### #.~...∩.# .~.~...~.### #.~.#.∩.# #.~....### ##~##...# ######## #~###### #~# ### You could see Pargi. Vanquished Creatures A clockroach (D:3) 2 adders (D:2) A river rat (D:3) 5 dart slugs 2 ribbon worms (D:3) An orc (D:3) 4 endoplasms 5 hobgoblins 7 jackals (Sewer) A quokka (D:2) 8 ball pythons 3 bats 3 frilled lizards 2 goblins (D:1) 7 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 271 | D:1 | Learned a level 2 spell: Searing Ray 321 | D:1 | Found Fano's Weapon Boutique. 816 | D:2 | Reached skill level 1 in Necromancy 822 | D:2 | Reached skill level 1 in Evocations 911 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/10 919 | D:2 | Learned a level 3 spell: Stone Arrow 1242 | D:3 | Identified the hive talisman "Wasant" {Dex+4} 1584 | D:3 | Found a glowing drain. 1607 | D:3 | Reached XP level 4. HP: 21/24 MP: 6/12 1616 | Sewer | Entered a sewer 1659 | Sewer | Reached skill level 1 in Fighting 1734 | Sewer | Encountered Pargi 1778 | Sewer | Learned a level 2 spell: Mercury Arrow 1816 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, serial_shops, nicolae_lakefront_shop D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_c Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 1 | 1.4 Evocations | 1 | 1.5 Stealth | 3 | 3.0 Spellcasting | 4 | 4.0 Fighting | 1 | 1.0 Dodging | | 2.9 Conjurations | | 4.9 Earth Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | || 11 Melee: Staff | 11 | || 11 Cast: Magic Dart | 63 | 8 || 71 Searing Ray | 9 | 4 || 13 Stone Arrow | 1 | 1 || 2 Drink: Magic | | 1 || 1 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 10 | 10 || 20