Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16495129677650427436 56 GrandVizier the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on June 20, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:35 (1400 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 1400, Time: 00:04:35 Health: -2/20 AC: 6 Str: 4 XL: 3 Next: 69% Magic: 6/10 EV: 11 Int: 24 God: Gold: 8 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant, on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. You spent 105 gold pieces at shops. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 2.9 Dodging + Level 2.9 Stealth + Level 3.5 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 48% 3d9 5% 2 Sublimation of Blood Necr 6% N/A 16% 2 Passwall Erth 6% N/A 30% 3 Fulminant Prism Conj/Alch 12% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 36% 4 Dispel Undead Necr 6% 3d8 71% 4 Ignite Poison Fire/Alch 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 :( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (82% to hit) You feel a surge of power! You focus your ray upon the orc. The searing ray hits the orc. The orc is lightly wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you but does no damage. Something hits you but does no damage. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. The orc is severely wounded. The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc closely misses you. The searing ray hits the orc! You kill the orc! Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (84% to hit) You feel a surge of power! You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Something hits you. You die... ####### #.......######. #......../..... .............#...... #.......>..) ...... #.....#..####..#.# #......)......##.# ..##.#{).#.#..... # ........@)#...#.####.##.. ####.###..#......)......# # #..........<.# .......###.#.#.## ......#.##........ $..#####..........#.# .. #..........# # . #[........... #............. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms 9 hobgoblins 6 jackals (D:1) 3 orcs (D:3) 2 quokkas 7 ball pythons A bat (D:1) 4 frilled lizards 4 goblins 3 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 161 | D:1 | Learned a level 2 spell: Searing Ray 433 | D:1 | Found a faded altar of an unknown god. 674 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 836 | D:2 | Found Enelulil's Antique Weapon Shop. 1255 | D:2 | Found Hedghuche's Book Shop. 1258 | D:2 | Bought a parchment of Passwall for 105 gold pieces 1399 | D:3 | HP: 1/20 [something (3)] 1400 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms, dreamdust_ecumenical_altar_grove D:2: layout_loops_cross, serial_shops, nicolae_shop_pleasant_corner_grove, nicolae_shop_behind_doors, nicolae_titane D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_u, chequers_hall_statues_wall_a, minmay_vboxes Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 1 Short sword || 3 Cast: Magic Dart || 76 Searing Ray || 6 Drink: Brilliance || 1 Berserk rage || 1 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 9