GrandVizier Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 4, D:1) a quill talisman (4, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -6, D:1) a bat skeleton (6, -6, D:1) a hobgoblin skeleton (7, -5, D:1) a bat skeleton (14, 11, D:1) a +0 club a goblin skeleton (17, 1, D:1) a rat skeleton (18, 4, D:1) a jackal skeleton (21, 11, D:1) a +0 mace (22, 17, D:1) a ball python skeleton (31, 25, D:1) a +0 club a goblin skeleton (35, -12, D:1) a +0 dagger (37, 7, D:1) a +0 club (43, -7, D:1) a +0 dagger (49, 11, D:1) a quokka skeleton (50, 13, D:1) a quokka skeleton (55, 38, D:1) a jackal corpse (skeletalised by now) (55, 43, D:1) a +0 hand axe (58, 28, D:1) a +0 dagger (61, 6, D:1) a rat corpse (skeletalised by now) (66, 17, D:1) a frilled lizard corpse (skeletalised by now) (67, 9, D:1) a +0 plate armour Level 2 of the Dungeon (7, 21, D:2) a +0 short sword (17, 43, D:2) an adder corpse (31, 27, D:2) a rat corpse (32, 27, D:2) an adder corpse (32, 33, D:2) an adder corpse (36, 18, D:2) a +0 quarterstaff