Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16881474268000125510 255 GrandVizier the Firebug (level 5, -1/42 HPs) Began as a Mountain Dwarf Fire Elementalist on July 10, 2026. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (1462 turns). GrandVizier the Firebug (MDFE) Turns: 1462, Time: 00:05:12 Health: -1/42 AC: 2 Str: 10 XL: 5 Next: 91% Magic: 2/8 EV: 11 Int: 18 God: Gold: 52 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . (100%) c - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, horns 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 hand axe c - a +0 war axe (weapon) d - a +0 heavy trident Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of noise {unknown} h - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of invisibility {unknown} f - a potion of attraction {unknown} c - a potion of curing Skills: + Level 2.3 Fighting + Level 2.3 Armour + Level 2.2 Dodging - Level 1.4 Stealth + Level 2.6 Spellcasting + Level 2.1 Conjurations + Level 4.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 36% 2d6 3% 2 c - Inner Flame Hex/Fire 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 36% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Fire Storm Conj/Fire 7% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You have a pair of small horns on your head. Message History You feel sick. You encounter a rat. You feel sick. The rat squeaks loudly. You hear a shout! You see here an adder corpse. You feel sick. You encounter a goblin. It is wielding a +0 dagger. Found 5 poisoned darts. You feel sick. You are no longer poisoned. You encounter an endoplasm. The rat bites you but does no damage. You hit the rat but do no damage. You headbutt the rat. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! You hear the slow rusting of a drain nearby. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the goblin. Your headbutt misses the goblin. The goblin barely misses you. You barely miss the goblin. Your headbutt misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You slash the goblin! You kill the goblin! You completely miss the endoplasm. You headbutt the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ###### ####### ...... .......######...... ....... ........... ....... .......... ....... ......... .......####........ .......J@...# .......##.†)# .......#..#.# ...(........# ....#.......# ......#.....# ....>....##.# .. .###.....# #.....# You could see an endoplasm. Vanquished Creatures Sigmund (D:2) An orc wizard (D:2) 4 adders 2 ribbon worms 2 endoplasms (D:2) 2 hobgoblins (D:2) 5 orcs 3 ball pythons (D:2) 7 bats 2 frilled lizards 3 goblins A kobold (D:2) 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 22 | D:2 | Reached skill level 1 in Conjurations 22 | D:2 | Reached XP level 2. HP: 20/22 MP: 0/4 25 | D:2 | Learned a level 2 spell: Scorch 455 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 455 | D:2 | Lost mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 455 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 462 | D:2 | Reached skill level 1 in Armour 473 | D:2 | Reached skill level 1 in Fighting 477 | D:2 | Reached XP level 3. HP: 15/28 MP: 0/6 481 | D:2 | Learned a level 3 spell: Inner Flame 670 | D:2 | Encountered Sigmund 676 | D:2 | Killed Sigmund 677 | D:2 | Reached skill level 4 in Fire Magic 677 | D:2 | Reached XP level 4. HP: 26/36 MP: 1/7 677 | D:2 | Reached XP level 5. HP: 30/41 MP: 1/8 1298 | D:3 | Found a broken altar of Ashenzari. 1462 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, serial_shops, shop D:2: layout_basic, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, gup_sewer_entry_glass, serial_glass, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.1 Armour | 1 2 | 2.3 Spellcasting | 2 | 2.6 Fighting | 1 2 | 2.3 Dodging | 2 | 2.2 Fire Magic | 4 | 4.6 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 23 | 29 || 52 Melee: Unarmed | 23 | || 23 Headbutt | 3 | 5 || 8 War axe | | 26 || 26 Hand axe | | 4 || 4 Cast: Foxfire | 10 | 7 || 17 Scorch | 10 | 11 || 21 Inner Flame | 1 | || 1 Drink: Curing | 2 | || 2 Enlightenment | 1 | || 1 Magic | 1 | || 1 Mutation | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 14 | 29 || 43 Dodge: Dodged | 15 | 20 || 35