GrandVizier Level 1 of the Dungeon (17, 0, D:1) a hobgoblin corpse (skeletalised by now) (18, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (20, 8, D:1) a +0 club 3 stones (23, 30, D:1) a hobgoblin skeleton (25, 32, D:1) a bat skeleton (29, 30, D:1) a hobgoblin skeleton (31, 4, D:1) a +0 robe (33, 29, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, 7, D:1) a ball python skeleton (37, 9, D:1) a rat skeleton (37, 11, D:1) a +0 dagger a goblin skeleton (38, 34, D:1) a ball python corpse (skeletalised by now) (39, 36, D:1) a +0 dagger (46, 32, D:1) a +0 short sword (48, 28, D:1) a rat skeleton (48, 31, D:1) a ball python skeleton (54, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 3, D:2) a +0 hammer (1, 7, D:2) the +2 hammer of Friendship {venom, rC+ Str+3 Int+8} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). It can be maximally enchanted to +9. (unseen) (1, 8, D:2) a +0 hammer (1, 9, D:2) a +0 hammer (2, 5, D:2) a +0 hammer (2, 7, D:2) a +0 hammer (2, 8, D:2) a +0 hammer (3, 7, D:2) a +0 hammer (3, 8, D:2) a +0 hammer (3, 9, D:2) a +0 hammer (17, -16, D:2) a rat corpse (29, 23, D:2) a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, 23, D:2) a +0 club (30, 24, D:2) a +0 club a +0 sling (31, 23, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (34, 23, D:2) a hobgoblin corpse (skeletalised by now) (46, -4, D:2) 2 stones (49, 24, D:2) a +0 club (51, 5, D:2) a +0 hand axe (54, 20, D:2) a +0 dagger