GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, 13, D:1) a +0 robe (11, 15, D:1) a rat corpse (skeletalised by now) (23, 6, D:1) a bat skeleton (36, -10, D:1) a hobgoblin skeleton (38, 13, D:1) a +0 whip (42, 6, D:1) a ball python corpse (skeletalised by now) (45, 4, D:1) a frilled lizard skeleton (45, 17, D:1) a hobgoblin corpse (skeletalised by now) (45, 22, D:1) a ball python corpse (skeletalised by now) (46, 5, D:1) a bat corpse (skeletalised by now) (47, 32, D:1) a rat corpse (skeletalised by now) (52, 16, D:1) a ball python skeleton (54, 0, D:1) a +0 dagger a +0 ring mail (59, 4, D:1) a +0 dagger 5 stones a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (62, 30, D:1) a +0 robe (62, 32, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xeysewips's General Store an inkwell talisman (120 gold) a sack of spiders (480 gold) a potion of resistance (unknown) (120 gold) a condenser vane (480 gold) the +7 sling "Wenuf" {drain, *Corrode Int+3 Dex+2 Stlth+} (628 gold) *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a scroll of blinking (unknown) (114 gold) a scroll of teleportation (unknown) (36 gold) a +0 orcbow (48 gold) a phantom mirror (480 gold) (17, 24, D:2) a +0 dagger a +0 sling (17, 25, D:2) a +0 short sword 4 stones a kobold skeleton (22, 3, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (22, 6, D:2) a bat corpse (skeletalised by now) (23, -2, D:2) a +0 hand axe (23, 34, D:2) a quokka corpse (skeletalised by now) (23, 35, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (23, 36, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 41, D:2) a +0 robe (29, 27, D:2) an adder skeleton (41, -2, D:2) a rat corpse (skeletalised by now) (41, 6, D:2) a +0 short sword a kobold skeleton (42, 9, D:2) a +0 club (44, 19, D:2) a +0 rapier (53, 9, D:2) a +0 mace a goblin skeleton (55, -6, D:2) a +0 club a goblin skeleton (58, 26, D:2) a +0 dagger (64, -8, D:2) a bat skeleton Level 3 of the Dungeon (10, 27, D:3) a +0 short sword (13, 0, D:3) a bat corpse (skeletalised by now) (24, 29, D:3) a hobgoblin corpse (skeletalised by now) (25, 33, D:3) a +0 dagger (32, 31, D:3) a +0 dagger of venom (33, 31, D:3) a +0 long sword (34, 0, D:3) a rat skeleton (37, 5, D:3) a +0 plate armour (44, 22, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 5, D:4) a +0 giant spiked club (10, -10, D:4) a +0 trident a +0 chain mail (11, -10, D:4) a +0 dagger a +0 robe (16, -12, D:4) a +4 ring of slaying the Ecumenical Temple