Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6282338607518170200 249 GrandVizier the Firebug (level 5, -9/41 HPs) Began as a Mountain Dwarf Fire Elementalist on July 23, 2026. Was an Initiate of Vehumet. Killed by an exploding scorpion (11 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:11:39 (3505 turns). GrandVizier the Firebug (MDFE) Turns: 3505, Time: 00:11:39 Health: -9/41 AC: 6 Str: 10 XL: 5 Next: 86% Magic: 3/8 EV: 10 Int: 18 God: Vehumet [......] Gold: 105 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . (100%) e - +5 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 leather armour rPois + (33%) g - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth +++ b - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: enlightened, flying A: runic magic, artefact enchanting a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 215 gold pieces. You spent 110 gold pieces at shops. Inventory: Hand Weapons c - a +0 hand axe e - a +5 devious dagger (weapon) Armour a - a +0 leather armour (worn) d - a +0 pair of gloves (worn) g - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it on level 3 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. Magical Staves f - a staff of alchemy Jewellery b - a ring of poison resistance (worn) Potions g - 3 potions of magic M - 2 potions of mutation A - 2 potions of attraction b - a potion of brilliance Skills: + Level 1.7 Fighting + Level 1.8 Armour + Level 1.9 Dodging - Level 1.4 Stealth + Level 2.2 Spellcasting * Level 2.6 Conjurations + Level 0.6 Hexes * Level 4.9 Fire Magic + Level 0.7 Alchemy + Level 0.9 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 38% 2d6 3% 2 c - Inner Flame Hex/Fire 12% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 6% 1 Kiss of Death Conj/Necr 24% 2d7 11% 1 Shock Conj/Air 24% 1d4 11% 1 Slow Hex 16% N/A 14% 1 Static Discharge Conj/Air 12% 3-4/arc 17% 2 Grave Claw Necr 4% 2d7 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Tukima's Dance Hex 4% N/A 41% 3 Petrify Alch/Erth 1% N/A 85% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Summon Mana Viper Hex/Summ 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Shops: D:2 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You feel very buoyant. You fly up into the air. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (inner flame, chance to affect: 50%) The scorpion resists with significant effort. The scorpion barely misses you. The orc barely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (inner flame, chance to affect: 50%) The scorpion resists with significant effort. The scorpion stings you but does no damage. The orc closely misses you. Your magical contamination has completely faded away. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (inner flame, chance to affect: 50%) The scorpion resists with significant effort. The now-empty wand crumbles to dust. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You aren't carrying any items that you can evoke. You hit the scorpion. Flame seeps out of the scorpion. The scorpion is lightly wounded. The scorpion is engulfed in blazing flames. Flame seeps out of the scorpion. The scorpion misses you. The orc hits you but does no damage. The scorpion is engulfed in blazing flames. Vehumet accepts your kill. The scorpion explodes! The fiery explosion engulfs the orc!! Vehumet accepts your kill. The fiery explosion engulfs the orc wizard!!! Vehumet accepts your kill. The fiery explosion engulfs you! You die... #....... #§§§§§§# . #§§○§§○### ..####§§°§○☼§.# .....§☼§○§§°.=# ......○§o§§...# .......§§o....# ....####§###### . . #@# ....######§# .........☼○# ....####☼§## # #☼## #§# #####§# #.######...§.# #.#[......#..# You could see an orc priest (inner flame) and an orc (inner flame). Vanquished Creatures An ogre (D:4) A scorpion (D:4) Jessica (D:2) An iguana (D:3) An orc wizard (D:4) 4 adders 2 ufetubi (D:4) 5 dart slugs An orc (D:4) 7 endoplasms 8 hobgoblins 3 jackals (D:2) 2 quokkas 6 ball pythons 9 bats 4 frilled lizards 6 goblins (D:2) 6 kobolds 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 132 | D:1 | Reached skill level 1 in Conjurations 325 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 328 | D:1 | Learned a level 2 spell: Scorch 820 | D:1 | Reached skill level 4 in Fire Magic 1000 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/5 1482 | D:2 | Reached skill level 1 in Fighting 1482 | D:2 | Reached skill level 1 in Armour 1616 | D:2 | Encountered Jessica 1630 | D:2 | Killed Jessica 1631 | D:2 | Reached XP level 4. HP: 16/35 MP: 1/7 1791 | D:2 | Found a shimmering altar of Xom. 1937 | D:2 | Found Xeysewips's General Store. 1941 | D:2 | Bought a scroll of identify for 24 gold pieces 1941 | D:2 | Bought a wand of paralysis (3) for 86 gold pieces 2357 | D:3 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 2360 | D:3 | Got the +2 hood of the Assassin {Detect Stab+ Stlth++} 2807 | D:3 | Reached XP level 5. HP: 22/40 MP: 1/8 2811 | D:3 | Learned a level 3 spell: Inner Flame 3309 | D:4 | Found a statue of an orb of winter. 3309 | D:4 | Found a staircase to the Ecumenical Temple. 3310 | D:4 | Found a statue of an orb of winter. 3310 | D:4 | Encountered an ogre 3315 | D:4 | Killed an ogre 3321 | Temple | Entered the Ecumenical Temple 3393 | Temple | Became a worshipper of Vehumet 3393 | Temple | Offered knowledge of Magic Dart by Vehumet. 3504 | D:4 | HP: 2/41 [scorpion (4)] 3505 | D:4 | Killed by an exploding scorpion... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, minmay_strange_pillars D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_jessica D:3: layout_loops_ring D:4: layout_basic, gammafunk_temple_overflow_claw, minmay_temple_entry_statues_fountains, nicolae_ossuary_entry_ruins Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.6 Fire Magic | 4 | 4.9 Fighting | 1 | 1.7 Armour | 1 | 1.8 Spellcasting | 2 | 2.2 Dodging | | 1.9 Stealth | | 1.4 Hexes | | 0.6 Alchemy | | 0.7 Evocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 34 | 42 || 76 Melee: Unarmed | 8 | || 8 Hand axe | 26 | || 26 Dagger | | 42 || 42 Cast: Foxfire | 35 | 12 || 47 Scorch | 16 | 23 || 39 Inner Flame | | 2 || 2 Evoke: Wand of paralysis | | 3 || 3 Drink: Curing | | 2 || 2 Enlightenment | | 1 || 1 Read: Identify | | 4 || 4 Enchant weapon | | 1 || 1 Immolation | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 1 | 7 || 8 Armour: Robe | 5 | || 5 Leather armour | 22 | 53 || 75 Dodge: Dodged | 21 | 46 || 67