GrandVizier Level 1 of the Dungeon (1, 24, D:1) a +0 animal skin (7, -10, D:1) a hobgoblin corpse (skeletalised by now) (9, 10, D:1) a ball python corpse (skeletalised by now) (18, 21, D:1) a +0 club (23, -11, D:1) a quokka skeleton (24, 6, D:1) a parchment of Mercury Arrow (29, 18, D:1) a +0 dagger a kobold skeleton (32, -1, D:1) a parchment of Magic Dart (36, -12, D:1) a hobgoblin skeleton (38, -3, D:1) a parchment of Vhi's Electric Charge (49, 8, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Nuruar's General Store a potion of might (unknown) (56 gold) the +1 leather armour of Daykhuce {rC+ Dex+3 Stlth+} (421 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a parchment of Stone Arrow (123 gold) a parchment of Sublimation of Blood (81 gold) a potion of moonshine (14 gold) a scroll of silence (unknown) (133 gold) a phantom mirror (560 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a potion of brilliance (unknown) (56 gold) a scroll of poison (56 gold) a tin of tremorstones (2/2) (560 gold) [Shop] Joshizam's Antique Weapon Emporium a +0 quarterstaff (90 gold) a +0 partisan (126 gold) a +0 mace (54 gold) a +0 halberd (72 gold) a +6 scimitar of freezing (770 gold) a +0 short sword (54 gold) a +0 whip (45 gold) a +0 rapier of flaming (214 gold) a +1 heavy war axe (239 gold) [Shop] Boajuy's Antique Armour Boutique a +0 pair of boots (112 gold) a +0 ring mail (100 gold) a +0 ring mail of cold resistance (275 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) the +5 plate armour "Zobuale" {rF+ rC+ SInv} (1705 gold) rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 pair of gloves (112 gold) (0, 0, D:2) a parchment of Blink (4, 21, D:2) a +0 robe a +0 scythe (9, 31, D:2) a frilled lizard skeleton (10, 21, D:2) a +0 mace (18, 25, D:2) a hobgoblin skeleton (18, 26, D:2) a +0 club (19, 26, D:2) a +0 dagger a +0 club a +0 dagger (20, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 21, D:2) a +0 dagger (23, 20, D:2) a +0 sling (24, -7, D:2) an adder corpse (skeletalised by now) (38, -2, D:2) a +0 leather armour (40, 8, D:2) an adder skeleton (45, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 23, D:2) a +0 leather armour (50, -9, D:2) a parchment of Ozocubu's Armour (51, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (58, 27, D:2) a parchment of Swiftness Level 3 of the Dungeon [Shop] Kekhliro's Jewellery Emporium a ring of protection from cold (unknown) (350 gold) a storm talisman (560 gold) a ring of protection from cold (unknown) (350 gold) a ring of protection from fire (unknown) (350 gold) a ring of magical power (unknown) (280 gold) an amulet of wildshape (unknown) (420 gold) the amulet of Scepticism {Dissipate Str+4 Dex+5} (782 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). (4, -14, D:3) a bat corpse (skeletalised by now) (9, 7, D:3) a +0 leather armour (14, -13, D:3) a frilled lizard skeleton (31, -3, D:3) a +0 club 3 stones a kobold skeleton (32, 8, D:3) a +0 dagger (34, -8, D:3) an adder skeleton (42, 21, D:3) a +0 whip an orc corpse (skeletalised by now) (43, 19, D:3) a +0 hand axe a +0 ring mail a +0 club a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 20, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (44, 21, D:3) a +0 dagger a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (46, -15, D:3) a +0 dagger (50, 0, D:3) a +0 dagger (52, 16, D:3) a parchment of Gloom (54, 3, D:3) a +3 dagger Level 4 of the Dungeon (7, -18, D:4) a water moccasin corpse (skeletalised by now) (8, -2, D:4) a +0 club (10, -1, D:4) a +0 hand axe (10, 0, D:4) a +0 club a +0 leather armour a +0 heavy flail (11, -3, D:4) a +0 robe a +4 dagger of speed (11, -2, D:4) a +0 dagger an orc skeleton (11, -1, D:4) a +0 leather armour a +2 rapier of holy wrath (13, -1, D:4) a jackal skeleton (16, -20, D:4) a +0 leather armour (25, 12, D:4) a parchment of Shock (28, 0, D:4) a +0 scale mail a +0 flail an orc skeleton (38, 6, D:4) a +0 spear (40, 10, D:4) an adder corpse (skeletalised by now) (41, 4, D:4) a hobgoblin corpse (skeletalised by now) (42, 2, D:4) a +0 pair of gloves (46, 0, D:4) a +4 antimagic rapier a +0 leather armour (46, 3, D:4) a parchment of Rending Blade (47, 1, D:4) a parchment of Petrify (53, -17, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Kues Wiv's Antique Armour Emporium a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +2 leather armour of willpower (361 gold) the +7 chain mail of the Centaur {Will+ Str+4} (1178 gold) Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +1 hat (209 gold) a +0 ring mail (76 gold) a +0 robe (17 gold) a +0 leather armour (38 gold) [Shop] Ymmapp's Armour Emporium a +0 robe (9 gold) the +0 cloak of Datirphu {rElec rC- Dex+4} (218 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (44 gold) a +0 plate armour (198 gold) a +2 leather armour of fire resistance (209 gold) the +8 chain mail "Byguhepi" {Rampage rPois rC- rN+++} (783 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. a +0 cloak of stealth (126 gold) a +2 ring mail of fire resistance (231 gold) a +0 leather armour (22 gold) (0, 0, D:5) a +0 mace (3, -12, D:5) a parchment of Call Imp (8, 19, D:5) a staff of conjuration (14, 0, D:5) a +1 short sword of draining (14, 1, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 1, D:5) a +0 hand axe a +0 leather armour (30, 10, D:5) an iguana skeleton (37, 5, D:5) a +0 chain mail (39, -9, D:5) a +0 spear (45, -8, D:5) 2 potions of moonshine (57, 9, D:5) a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a parchment of Call Canine Familiar (11, 15, D:6) a +0 short sword (14, 6, D:6) an adder skeleton (23, 16, D:6) a +0 robe (46, -11, D:6) a +0 ring mail (54, 22, D:6) a +1 heavy mace (58, 6, D:6) a +0 halberd a gnoll skeleton (58, 7, D:6) a +0 club (58, 9, D:6) a +0 club a gnoll skeleton Level 7 of the Dungeon (13, -16, D:7) a +0 giant club an ogre corpse a yak corpse (13, -15, D:7) a +0 dagger a +0 robe a black bear corpse (14, -14, D:7) a +0 whip a +0 leather armour (15, -14, D:7) a +0 club a +0 giant club (18, -20, D:7) a scroll of fear