Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12162553757075624087 37 GrandVizier the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on July 26, 2026. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:05:06 (1209 turns). GrandVizier the Conjurer (Deep Elf Conjurer) Turns: 1209, Time: 00:05:06 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 21% Magic: 10/10 EV: 11 Int: 27 God: Gold: 130 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +8 falchion of Superiority {flame, +Blink Will+ Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: about to teleport, on blink cooldown A: magic regeneration a: Evoke Blink (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons b - the +8 falchion of Superiority (weapon) {flame, +Blink Will+ Int+3} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 buckler Wands e - a wand of charming (7) Scrolls t - a scroll of teleportation d - 6 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of attraction {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Long Blades + Level 3.0 Dodging + Level 3.3 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations + Level 0.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Static Discharge Conj/Air 34% 3-5/arc 4% 2 Kinetic Grapnel Frge 16% 1d4 9% 1 Frozen Ramparts Ice 8% 1d2 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Animate Dead Necr 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter 2 endoplasms and a rat. There is a stone staircase leading up here. The endoplasm quivers. The helpless rat fails to defend itself. You hit the rat. You burn the rat. You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is moderately wounded. (Press . to maintain the ray.) The endoplasm quivers. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! You stop channelling your searing ray. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! Magic restored. There is a stone staircase leading up here. You encounter Sigmund the Dreaded. He is wielding a +0 scythe and carrying a wand of flame. Found a stone staircase leading down. Sigmund shouts! Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You closely miss Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You blink. As you read the scroll labelled GONWIT VADOC, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - a scroll of teleportation Sigmund zaps a wand. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #..###..## #....... .# #..#.###.# ######....ยง...# #.......#..@#.# #.......##..#.# #.......##..#.# #........#..#.# #.....<#.#..@.# #......#.#.#### #......#.#.# #......#.# ##.......# .......... .########## . You could see Sigmund. Vanquished Creatures A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 3 quokkas (D:2) 5 ball pythons 3 bats (D:2) 3 frilled lizards 3 goblins (D:1) 6 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 298 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 301 | D:1 | Learned a level 2 spell: Searing Ray 946 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1002 | D:2 | Identified the +8 falchion of Superiority {flame, +Blink | Will+ Int+3} 1203 | D:3 | Encountered Sigmund 1209 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_cross D:2: layout_rooms, minmay_joined_circles D:3: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Cast: Magic Dart || 38 Searing Ray || 5 Ability: Evoke Blink || 1 Read: Teleportation || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 3