GrandVizier Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a +0 sling (7, -19, D:1) a hobgoblin corpse (skeletalised by now) (11, -7, D:1) a jackal corpse (skeletalised by now) (14, 15, D:1) a +0 sling (15, -21, D:1) an inkwell talisman (22, 27, D:1) a +0 dagger a goblin corpse (27, -7, D:1) a +0 club a hobgoblin skeleton a hobgoblin skeleton (28, 28, D:1) a +0 hand axe (31, 11, D:1) a +0 dagger (36, 11, D:1) a +0 sling (40, 11, D:1) a +0 dagger 3 stones (40, 22, D:1) a +0 dagger (42, -2, D:1) a +0 spear (43, 14, D:1) a bat corpse (skeletalised by now) (43, 25, D:1) a +0 ring mail (53, 18, D:1) a quokka corpse (skeletalised by now) (54, 6, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (55, -8, D:1) a +0 club (55, -6, D:1) a +0 club a goblin corpse (55, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant armour