Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11406148732497233903 20 GrandVizier the Firebug (level 2, 0/22 HPs) Began as a Mountain Dwarf Fire Elementalist on Sept 21, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (563 turns). GrandVizier the Firebug (MDFE) Turns: 563, Time: 00:02:03 Health: 0/22 AC: 2 Str: 10 XL: 2 Next: 58% Magic: 3/5 EV: 11 Int: 21 God: Gold: 12 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) b - +4 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +4 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls c - a scroll of fear {unknown} d - 3 scrolls of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} j - a potion of resistance {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Armour + Level 1.5 Dodging - Level 1.4 Stealth * Level 2.1 Spellcasting * Level 1.3 Conjurations * Level 3.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 36% 2d6 4% 2 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Flame Wave Conj/Fire 13% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a bat. The bat barely misses you. You closely miss the bat. The bat closely misses you. You hit the bat. You kill the bat! There is a stone staircase leading down here. You see here a +0 club. You encounter a kobold and an endoplasm. The kobold is quivering stones. The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold hits you with a +0 dagger. The endoplasm quivers. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. The endoplasm barely misses you. You closely miss the kobold. The kobold misses you. The endoplasm barely misses you. You barely miss the kobold. The kobold barely misses you. The endoplasm closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The kobold hits you with a +0 dagger. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... . # # ########## # #........# +........# ######...Jv...# ## #.........v@K..# .# #.##...........# .# #.###..........# .# #.)............# .#####..###.#.####### ........###.#.# ####.#......#.## ..............>####### #..................... You could see an endoplasm (ally target) and a kobold (ally target). Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 86 | D:1 | Reached skill level 1 in Conjurations 139 | D:1 | Reached XP level 2. HP: 13/20 MP: 2/4 563 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, roderic_roman_lattice, chequers_serial_rivers_small_3, nicolae_titane Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.3 Spellcasting | 2 | 2.1 Fighting | | 0.4 Armour | | 0.4 Dodging | | 1.5 Stealth | | 1.4 Fire Magic | | 3.9 Action || total ---------------------------++------- Attack: Normal || 39 Melee: Dagger || 39 Cast: Foxfire || 7 Stab: Sleeping || 3 Armour: Robe || 21 Dodge: Dodged || 21