GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 5, D:1) a frilled lizard corpse (skeletalised by now) (11, -1, D:1) a +0 robe (14, -3, D:1) a bat corpse (skeletalised by now) (17, 27, D:1) a bat corpse (skeletalised by now) (30, -11, D:1) a ball python corpse (skeletalised by now) (41, 18, D:1) 5 stones (42, -11, D:1) a ball python corpse (skeletalised by now) (42, -10, D:1) a +0 short sword (46, 2, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -14, D:2) a +0 leather armour (15, -5, D:2) a +0 quarterstaff (16, -34, D:2) a +0 leather armour (16, -7, D:2) a +0 kite shield (16, 9, D:2) a scarf of harm (27, -15, D:2) a +0 hand axe (27, 6, D:2) a +0 ring mail (34, 20, D:2) an adder corpse (skeletalised by now) (35, -15, D:2) a +0 club a goblin skeleton (39, 0, D:2) a jackal skeleton a jackal skeleton (41, -15, D:2) a jackal skeleton (49, -18, D:2) a +0 trident (50, 2, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour an orc corpse (0, 2, D:3) a +0 hand axe an orc corpse (1, 0, D:3) a +0 club a +0 dagger (8, -12, D:3) a +0 club a kobold corpse (20, -14, D:3) a +0 club a goblin corpse (26, 0, D:3) a rat corpse (31, -27, D:3) a potion of might