GrandVizier Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (0, 1, D:1) a parchment of Petrify (0, 2, D:1) a +0 short sword (1, 0, D:1) 12 gold pieces (1, 1, D:1) a +0 flail (1, 2, D:1) a scroll of identify (2, 0, D:1) 2 gold pieces (2, 1, D:1) a scroll of teleportation (2, 2, D:1) 5 gold pieces (15, -2, D:1) a hobgoblin corpse (skeletalised by now) (17, 19, D:1) a +0 trident (19, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 18, D:1) a hobgoblin skeleton (19, 19, D:1) a ball python skeleton (22, -6, D:1) a ball python corpse (skeletalised by now) (22, 15, D:1) a +0 whip (24, 18, D:1) a +0 ring mail (27, -2, D:1) a +0 flail of protection (30, 7, D:1) a rat skeleton (30, 10, D:1) a +0 robe (33, 6, D:1) a +0 sling (36, 29, D:1) a frilled lizard corpse (skeletalised by now) (40, 15, D:1) a bat skeleton (41, 16, D:1) a rat skeleton (50, 0, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (8, -1, D:2) a bat corpse (29, -7, D:2) a ball python corpse (37, -7, D:2) a frilled lizard corpse (39, 14, D:2) a +0 club (43, 4, D:2) a +0 club a +0 sling a goblin corpse