GrandVizier Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 0, D:1) a +0 club a goblin skeleton (13, 32, D:1) a bat skeleton (14, 32, D:1) a bat skeleton (15, 0, D:1) a +0 club (31, -1, D:1) a quokka skeleton (40, 24, D:1) a +0 club a goblin skeleton (48, 0, D:1) a bat corpse (skeletalised by now) (55, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones a kobold corpse (skeletalised by now) (1, 0, D:2) an adder corpse (skeletalised by now) (8, -33, D:2) a quokka corpse (skeletalised by now) (15, -13, D:2) a +0 dagger (16, -34, D:2) a +0 spear (25, -27, D:2) a +0 leather armour (28, -38, D:2) a frilled lizard corpse (skeletalised by now) (32, -35, D:2) a +0 spear (32, -32, D:2) a rat corpse (skeletalised by now) (33, -5, D:2) a +0 mace (41, -38, D:2) a +0 dagger 2 stones (43, -14, D:2) a +0 whip a kobold corpse (skeletalised by now) (45, -15, D:2) a +0 dagger Level 3 of the Dungeon (5, -52, D:3) a dart slug corpse (7, -49, D:3) a bat corpse (10, -30, D:3) a +0 ring mail (11, -44, D:3) a +0 dagger (13, -45, D:3) a +0 quarterstaff (14, -23, D:3) a ball python corpse (skeletalised by now) (17, -57, D:3) a clockroach corpse (46, -45, D:3) 2 potions of might (49, -10, D:3) a +0 mace (50, -8, D:3) a +0 dagger