Dungeon Crawl Stone Soup version 0.35-a0-1260-gd5ee18ab00 (webtiles) character file. Game seed: 12318338093936974724 4 GrandVizier the Magician (level 1, 0/9 HPs) Began as a Deep Elf Mystic on Oct 9, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (153 turns). GrandVizier the Magician (Deep Elf Mystic) Turns: 153, Time: 00:01:06 Health: 0/9 AC: 3 Str: 5 XL: 1 Next: 50% Magic: 7/7 EV: 11 Int: 22 God: Gold: 9 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) e - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + d - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, reduced hp, magic regeneration a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 hand axe (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Talismans b - a vision talisman (worn) c - a jade talisman Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 2.4 Dodging + Level 0.2 Stealth + Level 4.4 Spellcasting + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.2 Earth Magic + Level 3.3 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 40% 1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 20% 2d6 10% 2 Dragon Veins Fire/Ice/Erth/A13% 3d(4/4/4/321% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You regenerate magic rapidly. Message History Thorns of ice sprout around the bat. The residue of your spell condenses into glimmer. The bat hits you but does no damage. You miss the bat. The bat barely misses you. The bat hits you but does no damage. The ice thorns skewer the jackal. The jackal is almost dead. You closely miss the bat. The bat closely misses you. x2; The bat misses you. x2 You miss the bat. The bat hits you. x2; The ice thorns skewer the jackal. The jackal is heavily wounded. The jackal barks! You hit the bat. You kill the bat! The ice thorns skewer the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal is almost dead. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. x2; The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. You barely miss the jackal. The jackal misses you. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. You hit the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal bites you. You die... # .## ...# # ####..... . #h.h..... # #@# # #.# # #.# # #.# # #.# # #.# ######## ####.# ........ ###....###### ######## #............# #### You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Deep Elf Mystic began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 7/7 153 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Hand axe || 16 Unarmed || 10 Cast: Ice Thorns || 7 Armour: Robe || 21 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 0 | 79 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 0 | 79 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+